Files
ClassicAssist.Avalonia/ClassicAssist/UI/ViewModels/Debug/DebugAssembliesViewModel.cs
T
Beyhan Oğur d5f52cc3d3 first commit
2026-09-03 04:45:36 +03:00

129 lines
3.8 KiB
C#

#region License
// Copyright (C) 2020 Reetus
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#endregion
using System;
using System.Collections.ObjectModel;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Input;
using ClassicAssist.Shared;
using ClassicAssist.Data;
using ClassicAssist.Shared.Resources;
using Microsoft.Win32;
namespace ClassicAssist.UI.ViewModels.Debug
{
public class DebugAssembliesViewModel : BaseViewModel
{
private ObservableCollection<Assembly> _items = new ObservableCollection<Assembly>();
private ICommand _loadCommand;
private ICommand _removeCommand;
private ICommand _saveCommand;
public DebugAssembliesViewModel()
{
if ( AssistantOptions.Assemblies == null )
{
return;
}
foreach ( string assemblyName in AssistantOptions.Assemblies )
{
Assembly assembly = LoadAssembly( assemblyName );
if ( assembly != null )
{
Items.Add( assembly );
}
}
}
public ObservableCollection<Assembly> Items
{
get => _items;
set => SetProperty( ref _items, value );
}
public ICommand LoadCommand => _loadCommand ?? ( _loadCommand = new RelayCommandAsync( Load, o => true ) );
public ICommand RemoveCommand =>
_removeCommand ?? ( _removeCommand = new RelayCommandAsync( Remove, o => true ) );
public ICommand SaveCommand => _saveCommand ?? ( _saveCommand = new RelayCommandAsync( Save, o => true ) );
public Assembly SelectedItem { get; set; }
private async Task Load( object arg )
{
OpenFileDialog ofd = new OpenFileDialog
{
InitialDirectory = Engine.StartupPath, Filter = "DLL Files|*.dll", CheckFileExists = true
};
bool? result = ofd.ShowDialog();
if ( result.HasValue && result.Value )
{
try
{
Assembly assembly = LoadAssembly( ofd.FileName );
if ( assembly != null )
{
await _dispatcher.InvokeAsync( () => Items.Add( assembly ) );
}
}
catch ( Exception e )
{
MessageBox.Show( string.Format( Strings.Error_loading_assembly___0_, e.Message ) );
}
}
}
private static Assembly LoadAssembly( string fileName )
{
if ( !File.Exists( fileName ) )
{
return null;
}
return Assembly.LoadFile( fileName );
}
private async Task Remove( object arg )
{
if ( !( arg is Assembly assembly ) )
{
return;
}
await _dispatcher.InvokeAsync( () => Items.Remove( assembly ) );
}
private async Task Save( object arg )
{
AssistantOptions.Assemblies = Items.Select( a => a.Location ).ToArray();
await Task.CompletedTask;
}
}
}