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ClassicAssist.Avalonia/ClassicAssist.Shared/Resources/Strings.it-IT.resx
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Beyhan Oğur d5f52cc3d3 first commit
2026-09-03 04:45:36 +03:00

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XML

<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
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<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
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<xsd:element name="data">
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<resheader name="resmimetype">
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<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="UO_LOCALE" xml:space="preserve">
<value>ITA</value>
</data>
<data name="Abilities" xml:space="preserve">
<value>Abilità</value>
</data>
<data name="Ability already set..." xml:space="preserve">
<value>Abilità già attiva...</value>
</data>
<data name="Ability not set..." xml:space="preserve">
<value>Abilità non attiva...</value>
</data>
<data name="About" xml:space="preserve">
<value>Info</value>
</data>
<data name="Action Delay:" xml:space="preserve">
<value>Ritardo azione:</value>
</data>
<data name="Actions" xml:space="preserve">
<value>Azioni</value>
</data>
<data name="Active Objects" xml:space="preserve">
<value>Oggetti Attivi</value>
</data>
<data name="Add Friend" xml:space="preserve">
<value>Aggiungi amico</value>
</data>
<data name="Address:" xml:space="preserve">
<value>Indirizzo:</value>
</data>
<data name="Agents" xml:space="preserve">
<value>Agenti</value>
</data>
<data name="Agility Potion" xml:space="preserve">
<value>Pozione Agility</value>
</data>
<data name="Aliases" xml:space="preserve">
<value>Alias</value>
</data>
<data name="All skills:" xml:space="preserve">
<value>Tutte le Skills:</value>
</data>
<data name="Always On Top" xml:space="preserve">
<value>In primo piano</value>
</data>
<data name="Amount" xml:space="preserve">
<value>Quantità</value>
</data>
<data name="Attack Enemy" xml:space="preserve">
<value>Attack Enemy</value>
</data>
<data name="Attack Last" xml:space="preserve">
<value>Attack Last</value>
</data>
<data name="Attack request blocked..." xml:space="preserve">
<value>Richiesta di attacco bloccata...</value>
</data>
<data name="Bandage Self" xml:space="preserve">
<value>Auto Benda</value>
</data>
<data name="Blank" xml:space="preserve">
<value>Vuoto</value>
</data>
<data name="Bola" xml:space="preserve">
<value>Bola</value>
</data>
<data name="Both" xml:space="preserve">
<value>Entrambi</value>
</data>
<data name="Bought" xml:space="preserve">
<value>Comprato</value>
</data>
<data name="BuffIcon" xml:space="preserve">
<value>BuffIcon</value>
</data>
<data name="Buffs / Penalties" xml:space="preserve">
<value>Buffs / Unbuffs</value>
</data>
<data name="Build Date:" xml:space="preserve">
<value>Data Build:</value>
</data>
<data name="Buy Agent: No matches found." xml:space="preserve">
<value>Agente Buy: nessuna corrispondenza trovata.</value>
</data>
<data name="Cancel" xml:space="preserve">
<value>Annulla</value>
</data>
<data name="Cancel action" xml:space="preserve">
<value>Annulla Azione</value>
</data>
<data name="Cannot find container..." xml:space="preserve">
<value>Impossibile trovare il contenitore...</value>
</data>
<data name="Cannot find item..." xml:space="preserve">
<value>Impossibile trovare l'oggetto...</value>
</data>
<data name="Capture Packets" xml:space="preserve">
<value>Cattura Pacchetti</value>
</data>
<data name="Character" xml:space="preserve">
<value>Personaggio</value>
</data>
<data name="Check For Updates" xml:space="preserve">
<value>Verifica aggiornamenti</value>
</data>
<data name="Clear" xml:space="preserve">
<value>Pulisci</value>
</data>
<data name="Clear All" xml:space="preserve">
<value>Pluisci tutto</value>
</data>
<data name="Clear All Objects" xml:space="preserve">
<value>Pulisci tutti gli Oggetti</value>
</data>
<data name="Clear Object Queue" xml:space="preserve">
<value>Pulisci Coda Oggetti</value>
</data>
<data name="Clear Target Queue" xml:space="preserve">
<value>Pulisci Coda Target</value>
</data>
<data name="Close" xml:space="preserve">
<value>Chiudi</value>
</data>
<data name="Color" xml:space="preserve">
<value>Colore</value>
</data>
<data name="Combat" xml:space="preserve">
<value>Combattimento</value>
</data>
<data name="Command Prefix:" xml:space="preserve">
<value>Prefisso comando:</value>
</data>
<data name="Commands" xml:space="preserve">
<value>Comandi</value>
</data>
<data name="Commands:" xml:space="preserve">
<value>Comandi:</value>
</data>
<data name="Conflagration Potion" xml:space="preserve">
<value>Pozione Conflagration</value>
</data>
<data name="Confusion Blast Potion" xml:space="preserve">
<value>Pozione Confusion Blast</value>
</data>
<data name="Connected:" xml:space="preserve">
<value>Connesso:</value>
</data>
<data name="Consume" xml:space="preserve">
<value>Consuma</value>
</data>
<data name="Copy" xml:space="preserve">
<value>Copia</value>
</data>
<data name="Copy All" xml:space="preserve">
<value>Copia tutto</value>
</data>
<data name="Count" xml:space="preserve">
<value>Conta</value>
</data>
<data name="Counter &quot;{0}&quot; amount is now {1}..." xml:space="preserve">
<value>La quantità di "{0}" è ora {1}...</value>
</data>
<data name="Counters" xml:space="preserve">
<value>Contatori</value>
</data>
<data name="Cure Potion" xml:space="preserve">
<value>Pozione Cure</value>
</data>
<data name="Current Ability Cleared" xml:space="preserve">
<value>Abilità corrente deselezionata</value>
</data>
<data name="Current Location:" xml:space="preserve">
<value>Posizione corrente:</value>
</data>
<data name="Do not auto interupt" xml:space="preserve">
<value>Non auto interrompere</value>
</data>
<data name="Dress" xml:space="preserve">
<value>Dress</value>
</data>
<data name="Duplicate" xml:space="preserve">
<value>Duplica</value>
</data>
<data name="Enabled" xml:space="preserve">
<value>Abilitato</value>
</data>
<data name="Enchanted Apple" xml:space="preserve">
<value>Enchanted Apple</value>
</data>
<data name="Enemy" xml:space="preserve">
<value>Nemico</value>
</data>
<data name="Entity" xml:space="preserve">
<value>Elemento</value>
</data>
<data name="Entity Collection Viewer" xml:space="preserve">
<value>Visualizzatore elenco Elementi</value>
</data>
<data name="Entity not found..." xml:space="preserve">
<value>Elemento non trovato...</value>
</data>
<data name="Entity Viewer" xml:space="preserve">
<value>Visualizzatore Elementi</value>
</data>
<data name="Equip Last Weapon (Quick Weapon Switch)" xml:space="preserve">
<value>Equipaggia l'ultima arma (Quick Weapon Switch)</value>
</data>
<data name="Error" xml:space="preserve">
<value>Errore</value>
</data>
<data name="Error: Cannot find player backpack" xml:space="preserve">
<value>Errore: Impossibile trovare lo zaino</value>
</data>
<data name="Error: Cannot find type" xml:space="preserve">
<value>Errore: impossibile trovare il tipo di oggetto</value>
</data>
<data name="Error: No Player" xml:space="preserve">
<value>Errore: nessun personaggio</value>
</data>
<data name="Execute" xml:space="preserve">
<value>Esegui</value>
</data>
<data name="Explosion Potion" xml:space="preserve">
<value>Pozione Explosion</value>
</data>
<data name="Filters" xml:space="preserve">
<value>Filtri</value>
</data>
<data name="Force Walk Off" xml:space="preserve">
<value>Camminare forzato Off</value>
</data>
<data name="Force Walk On" xml:space="preserve">
<value>Camminare forzato On</value>
</data>
<data name="Friend" xml:space="preserve">
<value>Amico</value>
</data>
<data name="Friends" xml:space="preserve">
<value>Amici</value>
</data>
<data name="Fruit Bowl" xml:space="preserve">
<value>Fruit Bowl</value>
</data>
<data name="General" xml:space="preserve">
<value>Generale</value>
</data>
<data name="Get Closest Gray" xml:space="preserve">
<value>Aggancia il Grigio più vicino</value>
</data>
<data name="Get Next Gray" xml:space="preserve">
<value>Aggancia il prossimo Grigio</value>
</data>
<data name="Get Next Innocent" xml:space="preserve">
<value>Aggancia il prossimo Innocente</value>
</data>
<data name="Get Next Murderer" xml:space="preserve">
<value>Aggancia il prossimo Assassino</value>
</data>
<data name="Get Next Unfriendly" xml:space="preserve">
<value>Aggancia il prossimo Nemico</value>
</data>
<data name="Grapes of Wrath" xml:space="preserve">
<value>Grapes of Wrath</value>
</data>
<data name="Graphic" xml:space="preserve">
<value>Grafica</value>
</data>
<data name="Grid Container Viewer" xml:space="preserve">
<value>Visualizzatore contenitore a griglia</value>
</data>
<data name="Gumps" xml:space="preserve">
<value>Gumps</value>
</data>
<data name="Heal Potion" xml:space="preserve">
<value>Pozione Heal</value>
</data>
<data name="Hotkeys" xml:space="preserve">
<value>Tasti Rapidi</value>
</data>
<data name="Hotkeys disabled..." xml:space="preserve">
<value>Tasti Rapidi disabilitati...</value>
</data>
<data name="Hotkeys enabled..." xml:space="preserve">
<value>Tasti Rapidi abilitati...</value>
</data>
<data name="Ignore ping packets" xml:space="preserve">
<value>Ignora pacchetti ping</value>
</data>
<data name="Import" xml:space="preserve">
<value>Importa</value>
</data>
<data name="Include Backpack Amount" xml:space="preserve">
<value>Includi quantità nello zaino</value>
</data>
<data name="Include party members" xml:space="preserve">
<value>Includi membri del party</value>
</data>
<data name="Include Purchased Amount" xml:space="preserve">
<value>Includi ammontare acquistato</value>
</data>
<data name="Insert" xml:space="preserve">
<value>Inserire</value>
</data>
<data name="Interrupt Spell" xml:space="preserve">
<value>Interrompi Spell</value>
</data>
<data name="Invalid container..." xml:space="preserve">
<value>Contenitore non valido...</value>
</data>
<data name="Invalid counter agent name..." xml:space="preserve">
<value>Nome Agente contatore non valido...</value>
</data>
<data name="Invalid destination container..." xml:space="preserve">
<value>Contenitore di destinazione non valido...</value>
</data>
<data name="Invalid gump..." xml:space="preserve">
<value>Gump non valido...</value>
</data>
<data name="Invalid layer value..." xml:space="preserve">
<value>Valore layer non valido...</value>
</data>
<data name="Invalid mount..." xml:space="preserve">
<value>Mount non valida...</value>
</data>
<data name="Invalid or unknown object id" xml:space="preserve">
<value>ID oggetto non valido o sconosciuto</value>
</data>
<data name="Invalid skill name &quot;{0}&quot;" xml:space="preserve">
<value>Nome Skill non valida "{0}"</value>
</data>
<data name="Invalid source container..." xml:space="preserve">
<value>Contenitore di origine non valido...</value>
</data>
<data name="Invisibility Potion" xml:space="preserve">
<value>Pozione Invisibility</value>
</data>
<data name="Item" xml:space="preserve">
<value>Oggetto</value>
</data>
<data name="Item properties null or not loaded..." xml:space="preserve">
<value>Proprietà dell'oggetto nulle o non caricate...</value>
</data>
<data name="items" xml:space="preserve">
<value>Oggetti</value>
</data>
<data name="Items:" xml:space="preserve">
<value>Oggetti:</value>
</data>
<data name="Journal" xml:space="preserve">
<value>Journal</value>
</data>
<data name="Last Target" xml:space="preserve">
<value>Last Target</value>
</data>
<data name="Last Target:" xml:space="preserve">
<value>Last Target:</value>
</data>
<data name="Latency:" xml:space="preserve">
<value>Latenza/Ping:</value>
</data>
<data name="Light" xml:space="preserve">
<value>Luce</value>
</data>
<data name="Light Level" xml:space="preserve">
<value>Livello luce</value>
</data>
<data name="Limit Mouse Wheel Retrigger" xml:space="preserve">
<value>Limita spam della rotellina del mouse</value>
</data>
<data name="Line Number" xml:space="preserve">
<value>Numero riga</value>
</data>
<data name="Lists" xml:space="preserve">
<value>Liste</value>
</data>
<data name="Location:" xml:space="preserve">
<value>Posizione:</value>
</data>
<data name="Loop" xml:space="preserve">
<value>Loop</value>
</data>
<data name="Loop time: {0}" xml:space="preserve">
<value>Tempo di loop: {0}</value>
</data>
<data name="Macro error: {0}" xml:space="preserve">
<value>Errore script: {0}</value>
</data>
<data name="Macros" xml:space="preserve">
<value>Scripts</value>
</data>
<data name="Made_For_Malo" xml:space="preserve">
<value>Tradotto da riin4</value>
</data>
<data name="Magical" xml:space="preserve">
<value>Magico</value>
</data>
<data name="Main" xml:space="preserve">
<value>Principale</value>
</data>
<data name="Map:" xml:space="preserve">
<value>Mappa:</value>
</data>
<data name="Max Price" xml:space="preserve">
<value>Prezzo Max</value>
</data>
<data name="Messages" xml:space="preserve">
<value>Messaggi</value>
</data>
<data name="Min Price" xml:space="preserve">
<value>Prezzo Min</value>
</data>
<data name="Misc" xml:space="preserve">
<value>Varie</value>
</data>
<data name="Mobile" xml:space="preserve">
<value>Mobile</value>
</data>
<data name="Mobile not found..." xml:space="preserve">
<value>Mobile non trovato...</value>
</data>
<data name="Mobiles:" xml:space="preserve">
<value>Mobili:</value>
</data>
<data name="Move conflicting items" xml:space="preserve">
<value>Sostituisci Equip</value>
</data>
<data name="Move to backpack" xml:space="preserve">
<value>Sposta nello zaino</value>
</data>
<data name="Move to container" xml:space="preserve">
<value>Sposta nel contenitore</value>
</data>
<data name="Movement" xml:space="preserve">
<value>Movimento</value>
</data>
<data name="Name" xml:space="preserve">
<value>Nome</value>
</data>
<data name="Name:" xml:space="preserve">
<value>Nome:</value>
</data>
<data name="New" xml:space="preserve">
<value>Nuovo</value>
</data>
<data name="New Item" xml:space="preserve">
<value>Nuovo Oggetto</value>
</data>
<data name="New Profile" xml:space="preserve">
<value>Nuovo Profilo</value>
</data>
<data name="New version available:" xml:space="preserve">
<value>Nuova versione disponibile:</value>
</data>
<data name="None" xml:space="preserve">
<value>Nessuno</value>
</data>
<data name="Object &quot;{0}&quot; updated..." xml:space="preserve">
<value>Oggetto "{0}" aggiornato...</value>
</data>
<data name="Object Inspector" xml:space="preserve">
<value>Ispeziona Oggetto</value>
</data>
<data name="Objects" xml:space="preserve">
<value>Oggetti</value>
</data>
<data name="OK" xml:space="preserve">
<value>OK</value>
</data>
<data name="Options" xml:space="preserve">
<value>Opzioni</value>
</data>
<data name="Orange Petal" xml:space="preserve">
<value>Orange Petal</value>
</data>
<data name="Organizer" xml:space="preserve">
<value>Organizzatore</value>
</data>
<data name="Organizer &quot;{0}&quot; not found..." xml:space="preserve">
<value>Organizzatore "{0}" non trovato...</value>
</data>
<data name="Organizer containers set..." xml:space="preserve">
<value>Configura i contenitori dell'organizzatore...</value>
</data>
<data name="Organizer {0} finished..." xml:space="preserve">
<value>Organizzatore "{0}" finito...</value>
</data>
<data name="Organizer {0} running..." xml:space="preserve">
<value>Organizzatore "{0}" in esecuzione...</value>
</data>
<data name="Pass to UO" xml:space="preserve">
<value>Passa a UO</value>
</data>
<data name="Persist Use Once" xml:space="preserve">
<value>Salva oggetti della lista UsaUnaVolta</value>
</data>
<data name="Play" xml:space="preserve">
<value>Avvia</value>
</data>
<data name="Player" xml:space="preserve">
<value>Giocatore</value>
</data>
<data name="Port:" xml:space="preserve">
<value>Porta:</value>
</data>
<data name="Prevent attacking friends in war mode" xml:space="preserve">
<value>Impedisci attacco amici in War</value>
</data>
<data name="Prevent targeting friends with Harmful spells" xml:space="preserve">
<value>Impedisci Target amici con Spells</value>
</data>
<data name="Product:" xml:space="preserve">
<value>Prodotto:</value>
</data>
<data name="ProductName" xml:space="preserve">
<value>ClassicAssist</value>
</data>
<data name="Profile name contains illegal characters." xml:space="preserve">
<value>Il nome del profilo contiene caratteri non validi.</value>
</data>
<data name="Profiles" xml:space="preserve">
<value>Profili</value>
</data>
<data name="Properties" xml:space="preserve">
<value>Proprietà Oggetti</value>
</data>
<data name="Property" xml:space="preserve">
<value>Proprietà</value>
</data>
<data name="Public Properties" xml:space="preserve">
<value>Proprietà pubbliche</value>
</data>
<data name="Queue Last Target / Target Self" xml:space="preserve">
<value>Accoda Target (Self e Last)</value>
</data>
<data name="Range check last target" xml:space="preserve">
<value>Controllo raggio del Target</value>
</data>
<data name="Ready..." xml:space="preserve">
<value>Pronto...</value>
</data>
<data name="Record" xml:space="preserve">
<value>Registra</value>
</data>
<data name="Recount" xml:space="preserve">
<value>Riconta</value>
</data>
<data name="Refresh" xml:space="preserve">
<value>Aggiorna</value>
</data>
<data name="Refresh Potion" xml:space="preserve">
<value>Pozione Refresh</value>
</data>
<data name="Regeneration" xml:space="preserve">
<value>Rigenerazione</value>
</data>
<data name="Remove" xml:space="preserve">
<value>Rimuovi</value>
</data>
<data name="Remove Friend" xml:space="preserve">
<value>Rimuovi amico</value>
</data>
<data name="Reset +/-" xml:space="preserve">
<value>Reset +/-</value>
</data>
<data name="Resistances" xml:space="preserve">
<value>Resistenze</value>
</data>
<data name="Resync" xml:space="preserve">
<value>Resync</value>
</data>
<data name="Save" xml:space="preserve">
<value>Salva</value>
</data>
<data name="Seasons" xml:space="preserve">
<value>Stagioni</value>
</data>
<data name="Select destination container..." xml:space="preserve">
<value>Seleziona contenitore di destinazione...</value>
</data>
<data name="Select source container..." xml:space="preserve">
<value>Seleziona contenitore di origine...</value>
</data>
<data name="Select undress container..." xml:space="preserve">
<value>Seleziona il contenitore per l'equipaggiamento rimosso...</value>
</data>
<data name="Serial" xml:space="preserve">
<value>Seriale</value>
</data>
<data name="Serial:" xml:space="preserve">
<value>Seriale:</value>
</data>
<data name="Server" xml:space="preserve">
<value>Server</value>
</data>
<data name="Set" xml:space="preserve">
<value>Imposta</value>
</data>
<data name="Set Containers" xml:space="preserve">
<value>Imposta Contenitori</value>
</data>
<data name="Set Down" xml:space="preserve">
<value>Imposta giù</value>
</data>
<data name="Set Enemy" xml:space="preserve">
<value>Set Enemy</value>
</data>
<data name="Set Friend" xml:space="preserve">
<value>Set Friend</value>
</data>
<data name="Set Last Target" xml:space="preserve">
<value>Set Last Target</value>
</data>
<data name="Set Locked" xml:space="preserve">
<value>Set Locked</value>
</data>
<data name="Set Primary Ability" xml:space="preserve">
<value>Attiva Primary Ability</value>
</data>
<data name="Set Secondary Ability" xml:space="preserve">
<value>Attiva Secondary Ability</value>
</data>
<data name="Set Undress Container" xml:space="preserve">
<value>Imposta il contenitore per l'equipaggiamento rimosso</value>
</data>
<data name="Set Up" xml:space="preserve">
<value>Imposta su</value>
</data>
<data name="Setting ability &quot;{0}&quot;..." xml:space="preserve">
<value>Attiva Abilità "{0}"...</value>
</data>
<data name="Show World Items" xml:space="preserve">
<value>Mostra elementi vicini</value>
</data>
<data name="Skills" xml:space="preserve">
<value>Skills</value>
</data>
<data name="Smart last target:" xml:space="preserve">
<value>Smart Last Target:</value>
</data>
<data name="Smoke Bomb" xml:space="preserve">
<value>Smoke Bomb</value>
</data>
<data name="Software" xml:space="preserve">
<value>Software</value>
</data>
<data name="Spells" xml:space="preserve">
<value>Spells</value>
</data>
<data name="Stack" xml:space="preserve">
<value>Inpila</value>
</data>
<data name="Stats" xml:space="preserve">
<value>Stats</value>
</data>
<data name="Status:" xml:space="preserve">
<value>Stato:</value>
</data>
<data name="Stop" xml:space="preserve">
<value>Stop</value>
</data>
<data name="Stop Current Macro" xml:space="preserve">
<value>Interrompi Script Corrente</value>
</data>
<data name="Strength Potion" xml:space="preserve">
<value>Pozione Strength</value>
</data>
<data name="Target" xml:space="preserve">
<value>Target</value>
</data>
<data name="Target blocked... try again..." xml:space="preserve">
<value>Target bloccato... Riprova...</value>
</data>
<data name="Target clothing item..." xml:space="preserve">
<value>Target vestiario...</value>
</data>
<data name="Target container..." xml:space="preserve">
<value>Target contenitore...</value>
</data>
<data name="Target Enemy" xml:space="preserve">
<value>Target Enemy</value>
</data>
<data name="Target Friend" xml:space="preserve">
<value>Target Amico</value>
</data>
<data name="Target friend to remove..." xml:space="preserve">
<value>Target Amico da rimuovere...</value>
</data>
<data name="Target Last" xml:space="preserve">
<value>Target Last</value>
</data>
<data name="Target new friend..." xml:space="preserve">
<value>Target nuovo Amico...</value>
</data>
<data name="Target new item..." xml:space="preserve">
<value>Target nuovo Oggetto...</value>
</data>
<data name="Target new mount..." xml:space="preserve">
<value>Target nuova Mount...</value>
</data>
<data name="Target object..." xml:space="preserve">
<value>Target Oggetto...</value>
</data>
<data name="Target out of range, try again..." xml:space="preserve">
<value>Target fuori portata, riprova...</value>
</data>
<data name="Target queue cleared..." xml:space="preserve">
<value>Coda Target pulita...</value>
</data>
<data name="Target Queued" xml:space="preserve">
<value>Target Accodato</value>
</data>
<data name="Target Self" xml:space="preserve">
<value>Target Self</value>
</data>
<data name="Target timeout..." xml:space="preserve">
<value>Target Timeout...</value>
</data>
<data name="Targeting" xml:space="preserve">
<value>Targeting</value>
</data>
<data name="The item needs to be equipped..." xml:space="preserve">
<value>L'oggetto deve essere equipaggiato...</value>
</data>
<data name="Timeout..." xml:space="preserve">
<value>Timeout...</value>
</data>
<data name="Timers" xml:space="preserve">
<value>Timers</value>
</data>
<data name="Toggle Force Walk" xml:space="preserve">
<value>Attiva/disattiva Camminare forzato</value>
</data>
<data name="Toggle hotkeys" xml:space="preserve">
<value>Attivare/disattivare Tasti Rapidi</value>
</data>
<data name="Toggle item properties" xml:space="preserve">
<value>Attivare/disattivare proprietà degli oggetti</value>
</data>
<data name="Toggle Primary Ability" xml:space="preserve">
<value>Attiva/disattiva Primary Ability</value>
</data>
<data name="Toggle Secondary Ability" xml:space="preserve">
<value>Attiva/disattiva Secondary Ability</value>
</data>
<data name="Topmost" xml:space="preserve">
<value>In primo piano</value>
</data>
<data name="Trinsic Rose Petal" xml:space="preserve">
<value>Trinsic Rose Petal</value>
</data>
<data name="Undress" xml:space="preserve">
<value>Svesti</value>
</data>
<data name="Undress All" xml:space="preserve">
<value>Svesti tutto</value>
</data>
<data name="Unknown alias &quot;{0}&quot;." xml:space="preserve">
<value>Alias sconosciuto "{0}".</value>
</data>
<data name="Unknown buff name..." xml:space="preserve">
<value>Nome buff sconosciuto...</value>
</data>
<data name="Unknown dress agent &quot;{0}&quot;." xml:space="preserve">
<value>Agente Dress sconosciuto "{0}".</value>
</data>
<data name="Unknown macro..." xml:space="preserve">
<value>Script sconosciuto...</value>
</data>
<data name="Unknown spell..." xml:space="preserve">
<value>Spell sconosciuto...</value>
</data>
<data name="Unknown timer..." xml:space="preserve">
<value>Timer sconosciuto...</value>
</data>
<data name="Unset Primary Ability" xml:space="preserve">
<value>Deseleziona Primary Ability</value>
</data>
<data name="Unset Secondary Ability" xml:space="preserve">
<value>Deseleziona Secondary Ability</value>
</data>
<data name="Use death screen whilst hidden" xml:space="preserve">
<value>Schermo grigio da Hiddati</value>
</data>
<data name="Use experimental fizzle detection" xml:space="preserve">
<value>Rilevamento sperimentale di fizzle</value>
</data>
<data name="Use item" xml:space="preserve">
<value>Usa oggetto</value>
</data>
<data name="Use Last Object" xml:space="preserve">
<value>Usa ultimo oggetto</value>
</data>
<data name="Use Left Hand" xml:space="preserve">
<value>Usa oggetto nella mano sinistra</value>
</data>
<data name="Use object queue" xml:space="preserve">
<value>Usa coda oggetti</value>
</data>
<data name="Use Right Hand" xml:space="preserve">
<value>Usa oggetto nella mano destra</value>
</data>
<data name="Use skill" xml:space="preserve">
<value>Usa skill</value>
</data>
<data name="UseOnce cleared..." xml:space="preserve">
<value>UsaUnaVolta pulita...</value>
</data>
<data name="UseOnce: Cannot find type..." xml:space="preserve">
<value>UsaUnaVolta: Impossibile trovare il Type...</value>
</data>
<data name="Value" xml:space="preserve">
<value>Valore</value>
</data>
<data name="Vendor Buy" xml:space="preserve">
<value>Compra</value>
</data>
<data name="Vendor Sell" xml:space="preserve">
<value>Vendi</value>
</data>
<data name="Version:" xml:space="preserve">
<value>Versione:</value>
</data>
<data name="Warn when counter amount below:" xml:space="preserve">
<value>Avvisa quando la quantità scende sotto:</value>
</data>
<data name="Weather" xml:space="preserve">
<value>Meteo</value>
</data>
<data name="World_Status" xml:space="preserve">
<value>Stato</value>
</data>
<data name="{0} items, {1} selected, {2} total amount" xml:space="preserve">
<value>{0} oggetti, {1} selezionati, {2} ammontare totale</value>
</data>
<data name="Language" xml:space="preserve">
<value>Lingua</value>
</data>
<data name="Restart game for changes to take effect..." xml:space="preserve">
<value>Riavvia il gioco per rendere effettive le modifiche...</value>
</data>
<data name="Complete" xml:space="preserve">
<value>Completo</value>
</data>
<data name="Auto accept party invites" xml:space="preserve">
<value>Auto accetta inviti Party</value>
</data>
<data name="Auto accept only from friends" xml:space="preserve">
<value>Auto accetta inviti Party solo dagli Amici</value>
</data>
<data name="WarMode On" xml:space="preserve">
<value>WarMode On</value>
</data>
<data name="WarMode Off" xml:space="preserve">
<value>WarMode Off</value>
</data>
<data name="WarMode Toggle" xml:space="preserve">
<value>Attiva/disattiva WarMode</value>
</data>
<data name="Set Container" xml:space="preserve">
<value>Imposta contenitore</value>
</data>
<data name="Scavenger" xml:space="preserve">
<value>Scavenger</value>
</data>
<data name="Prevent targeting innocents in guardzone" xml:space="preserve">
<value>Previeni target innocenti in zona guardie</value>
</data>
<data name="Prevent attacking innocents in guardzone" xml:space="preserve">
<value>Previeni attacco innocenti in zona guardie</value>
</data>
<data name="Applies to hotkeys / macros only." xml:space="preserve">
<value>Applica solo ai Tasti Rapidi / Scripts.</value>
</data>
<data name="Hue Picker" xml:space="preserve">
<value>Prendi colore</value>
</data>
<data name="Cannot find sound file..." xml:space="preserve">
<value>Impossibile trovare il file audio...</value>
</data>
<data name="Disable inside guardzone" xml:space="preserve">
<value>Disattiva in zona guardie</value>
</data>
<data name="Autoloot" xml:space="preserve">
<value>Autoloot</value>
</data>
<data name="Autoloot matching items" xml:space="preserve">
<value>Autoloot oggetti trovati</value>
</data>
<data name="Rehue matching items" xml:space="preserve">
<value>Ricolora oggetti trovati</value>
</data>
<data name="Operator" xml:space="preserve">
<value>Operatore</value>
</data>
<data name="Autolooting '{0}'" xml:space="preserve">
<value>Autolooting '{0}'</value>
</data>
<data name="Apply" xml:space="preserve">
<value>Applica</value>
</data>
<data name="Reset" xml:space="preserve">
<value>Reset</value>
</data>
<data name="Load" xml:space="preserve">
<value>Carica</value>
</data>
<data name="Project Homepage" xml:space="preserve">
<value>Homepage</value>
</data>
<data name="Last target message:" xml:space="preserve">
<value>Notifica sul Last Target:</value>
</data>
<data name="Friend target message:" xml:space="preserve">
<value>Notifica sul Friend Target:</value>
</data>
<data name="Enemy target message:" xml:space="preserve">
<value>Notifica sul Enemy Target:</value>
</data>
<data name="Macro name must be unique." xml:space="preserve">
<value>I nomi degli Script devono essere unici.</value>
</data>
<data name="Profile saved..." xml:space="preserve">
<value>Profilo salvato...</value>
</data>
<data name="Repeated Messages" xml:space="preserve">
<value>Messaggi ripetuti</value>
</data>
<data name="Cliloc Filter" xml:space="preserve">
<value>Filtro Cliloc</value>
</data>
<data name="ID" xml:space="preserve">
<value>ID</value>
</data>
<data name="Filter:" xml:space="preserve">
<value>Fltro:</value>
</data>
<data name="Original" xml:space="preserve">
<value>Originale</value>
</data>
<data name="Replacement" xml:space="preserve">
<value>Sostituisci</value>
</data>
<data name="Add" xml:space="preserve">
<value>Aggiungi</value>
</data>
<data name="Macros default to quiet mode" xml:space="preserve">
<value>Silenzia gli Scripts</value>
</data>
<data name="GetFriend/GetEnemy uses ignore list" xml:space="preserve">
<value>Applica IgnoreList a GetEnemy/GetFriend</value>
</data>
<data name="Ignore List" xml:space="preserve">
<value>IgnoreList</value>
</data>
<data name="Warning" xml:space="preserve">
<value>Attenzione</value>
</data>
<data name="Overwrite existing hotkey '{0}' ?" xml:space="preserve">
<value>Il Tasto Rapido '{0}' è gia assegnato. Vuoi cambiarlo?</value>
</data>
<data name="Abilities Gump" xml:space="preserve">
<value>Abilità Gump</value>
</data>
<data name="X:" xml:space="preserve">
<value>X:</value>
</data>
<data name="Y:" xml:space="preserve">
<value>Y:</value>
</data>
<data name="Saved Passwords:" xml:space="preserve">
<value>Password salvate:</value>
</data>
<data name="Only overwrite blank password" xml:space="preserve">
<value>Sovrascrivi solo password vuota</value>
</data>
<data name="Show GIF Capture" xml:space="preserve">
<value>Mostra GIF Capture</value>
</data>
<data name="Requires Server Support" xml:space="preserve">
<value>Richiede supporto dal Server</value>
</data>
<data name="Run in background" xml:space="preserve">
<value>Esegui in background</value>
</data>
<data name="Background macro '{0}' started..." xml:space="preserve">
<value>Script in background '{0}' Avviato...</value>
</data>
<data name="Background macro '{0}' stopped..." xml:space="preserve">
<value>Script in background '{0}' Terminato...</value>
</data>
<data name="Cannot PlayMacro from background macro..." xml:space="preserve">
<value>Impossibile avviare PlayMacro() dallo Script in background...</value>
</data>
<data name="Autostart" xml:space="preserve">
<value>Autostart</value>
</data>
<data name="When checked macro will execute automatically after login." xml:space="preserve">
<value>Se spuntata, lo Script verrà eseguito appena entrati in game.</value>
</data>
<data name="Stop All Macros" xml:space="preserve">
<value>Interrompi tutti gli Script</value>
</data>
<data name="Stops all running macros including background and autostart macros." xml:space="preserve">
<value>Interrompe tutti gli Script in esecuzione, inclusi quelli in Background e Autostart.</value>
</data>
<data name="Instance" xml:space="preserve">
<value>Istanziato</value>
</data>
<data name="Global" xml:space="preserve">
<value>Globale</value>
</data>
<data name="Waiting for ClassicAssist to initialize..." xml:space="preserve">
<value>Avvio di ClassicAssist in corso...</value>
</data>
<data name="Masteries" xml:space="preserve">
<value>Maestrie</value>
</data>
<data name="Stun" xml:space="preserve">
<value>Stordisci</value>
</data>
<data name="Disarm" xml:space="preserve">
<value>Disarma</value>
</data>
<data name="Clear Weapon Ability" xml:space="preserve">
<value>Disabilita Weapon Ability</value>
</data>
<data name="Type" xml:space="preserve">
<value>Type</value>
</data>
<data name="Dress Type" xml:space="preserve">
<value>Dress Type</value>
</data>
<data name="Invalid type..." xml:space="preserve">
<value>Type non valido...</value>
</data>
<data name="No temporary dress layout configured..." xml:space="preserve">
<value>Nessun Dress temporaneo configurato...</value>
</data>
<data name="See More" xml:space="preserve">
<value>Vedi di più</value>
</data>
<data name="Reset Container" xml:space="preserve">
<value>Reimposta contenitore</value>
</data>
<data name="Context menu request" xml:space="preserve">
<value>Richiesta del menu di scelta rapida</value>
</data>
<data name="Show Profile Name In Title" xml:space="preserve">
<value>Mostra nome profilo nel titolo</value>
</data>
<data name="Use UO3D Packets" xml:space="preserve">
<value>Usa pacchetti UO3D</value>
</data>
<data name="Define Custom Properties" xml:space="preserve">
<value>Definire proprietà personalizzateDefine Custom Properties</value>
</data>
<data name="Cliloc" xml:space="preserve">
<value>Cliloc</value>
</data>
<data name="Arguments" xml:space="preserve">
<value>Argomenti</value>
</data>
<data name="Choose by Cliloc" xml:space="preserve">
<value>Scelto da Cliloc</value>
</data>
<data name="Choose from Item" xml:space="preserve">
<value>Scegli tra l'elemento</value>
</data>
<data name="Toggle mounted" xml:space="preserve">
<value>Attiva/disattiva Mount</value>
</data>
<data name="Target Acquisition - Enemy" xml:space="preserve">
<value>Acquisizione Target - Enemy</value>
</data>
<data name="Target Acquisition - Friend" xml:space="preserve">
<value>Acquisizione Target - Friend</value>
</data>
<data name="Get Next Friend" xml:space="preserve">
<value>Ottieni il prossimo Friend</value>
</data>
<data name="Get Next Any" xml:space="preserve">
<value>Ottieni il prossimo Any</value>
</data>
<data name="Get Next Criminal" xml:space="preserve">
<value>Ottieni il prossimo Criminal</value>
</data>
<data name="Get Next Enemy" xml:space="preserve">
<value>Ottieni il prossimo Enemy</value>
</data>
<data name="Get Next Gray / Criminal" xml:space="preserve">
<value>Ottieni il prossimo Gray / Criminal</value>
</data>
<data name="Match Any ID" xml:space="preserve">
<value>Tutti i Type</value>
</data>
<data name="Any" xml:space="preserve">
<value>Any</value>
</data>
<data name="Macro Commands Wiki (Launches in Browser)" xml:space="preserve">
<value>Wiki online dei comandi (apri nel browser)</value>
</data>
<data name="MACRO_WIKI_URL" xml:space="preserve">
<value>https://github.com/Reetus/ClassicAssist/wiki/Macro-Commands-(it-IT)</value>
</data>
<data name="Really remove macro &quot;{0}&quot;?" xml:space="preserve">
<value>Rimuovere lo Script "{0}"?</value>
</data>
<data name="Donating helps support continued development, your support is appreciated." xml:space="preserve">
<value>Donare aiuta a sostenere lo sviluppo continuo, il vostro sostegno è apprezzato.</value>
</data>
<data name="Max Target Queue Length:" xml:space="preserve">
<value>Lunghezza massima Coda Target:</value>
</data>
<data name="Target queue is not enabled..." xml:space="preserve">
<value>Coda Target non è abilitata...</value>
</data>
<data name="Next Target: {0}" xml:space="preserve">
<value>Next Target: {0}</value>
</data>
<data name="No Target" xml:space="preserve">
<value>Nessun Target</value>
</data>
<data name="Show Next Target In Queue" xml:space="preserve">
<value>Mostra prossimo Target in Coda</value>
</data>
<data name="Shard:" xml:space="preserve">
<value>Shard:</value>
</data>
<data name="Sort Macros Alphabetical" xml:space="preserve">
<value>Script in ordine alfabetico</value>
</data>
<data name="Equip Item" xml:space="preserve">
<value>Equipaggia l'oggetto</value>
</data>
<data name="Show Chat Window" xml:space="preserve">
<value>Mostra finestra chat</value>
</data>
<data name="Chat" xml:space="preserve">
<value>Chat</value>
</data>
<data name="Target object '{0}'..." xml:space="preserve">
<value>Target Oggetto '{0}'...</value>
</data>
<data name="Miscellaneous" xml:space="preserve">
<value>Varie</value>
</data>
<data name="Status" xml:space="preserve">
<value>Stato</value>
</data>
<data name="Base" xml:space="preserve">
<value>Base</value>
</data>
<data name="Cap" xml:space="preserve">
<value>Cap</value>
</data>
<data name="Total base:" xml:space="preserve">
<value>Base totale:</value>
</data>
<data name="Drop Holding Object" xml:space="preserve">
<value>Rilascia Oggetto trascinato</value>
</data>
<data name="Journal receives filtered messages" xml:space="preserve">
<value>Il Journal riceve i messaggi filtrati</value>
</data>
<data name="Enabled Packets:" xml:space="preserve">
<value>Pacchetti abilitati:</value>
</data>
<data name="All Enabled" xml:space="preserve">
<value>Tutti abilitati</value>
</data>
<data name="All Packets" xml:space="preserve">
<value>Tutti i pacchetti</value>
</data>
<data name="Last Object" xml:space="preserve">
<value>Ultimo Oggetto</value>
</data>
<data name="Features:" xml:space="preserve">
<value>Caratteristiche:</value>
</data>
<data name="Undisableable" xml:space="preserve">
<value>Non disabilitabile</value>
</data>
<data name="Hotkey will still trigger with hotkeys disabled" xml:space="preserve">
<value>Il Tasto Rapido si attiverà anche con i Tasti Rapidi Disabilitati</value>
</data>
<data name="Menu" xml:space="preserve">
<value>Menu</value>
</data>
<data name="Menus" xml:space="preserve">
<value>Menu</value>
</data>
<data name="Message Limit:" xml:space="preserve">
<value>Limite messaggio:</value>
</data>
<data name="Time Limit:" xml:space="preserve">
<value>Tempo Limite:</value>
</data>
<data name="Filtered Time:" xml:space="preserve">
<value>Tempo filtrato:</value>
</data>
<data name="seconds" xml:space="preserve">
<value>Secondi</value>
</data>
<data name="Resurrection Point: {0} - Direction: {1} - Distance: {2}" xml:space="preserve">
<value>Punto di risurrezione: {0} - Direzione: {1} - Distanza: {2}</value>
</data>
<data name="Show resurrection waypoints" xml:space="preserve">
<value>Mostra waypoint di resurrezione</value>
</data>
<data name="Show" xml:space="preserve">
<value>Visualizza</value>
</data>
<data name="Hide" xml:space="preserve">
<value>Nascondere</value>
</data>
<data name="Author" xml:space="preserve">
<value>Autore</value>
</data>
<data name="Category" xml:space="preserve">
<value>Categoria</value>
</data>
<data name="Copy to clipboard" xml:space="preserve">
<value>Copia negli appunti</value>
</data>
<data name="Create Macro" xml:space="preserve">
<value>Crea Script</value>
</data>
<data name="Era" xml:space="preserve">
<value>Era</value>
</data>
<data name="Open in Github" xml:space="preserve">
<value>Apri su Github</value>
</data>
<data name="Shard" xml:space="preserve">
<value>Shard</value>
</data>
<data name="Macro Warning" xml:space="preserve">
<value>Eseguire script dannosi potrebbe compromettere il tuo account o il tuo computer!
Dovresti comprendere cosa fa lo script prima di avviarlo.
Nonostante siano state poste tutte le attenzioni per evitare scirpt dannosi, ClassicAssist non si assume nessuna responsabilità.
Sei sicuro di voler continuare?</value>
</data>
<data name="Public Macros" xml:space="preserve">
<value>Script Pubblici</value>
</data>
<data name="Learn how to contribute your own macros..." xml:space="preserve">
<value>Impara come contribuire con i tuoi script...</value>
</data>
<data name="Failed to download manifest..." xml:space="preserve">
<value>Impossibile scaricare...</value>
</data>
<data name="Failed to download macro..." xml:space="preserve">
<value>Impossibile scaricare lo script...</value>
</data>
<data name="Additional Assemblies" xml:space="preserve">
<value>Assiemi aggiuntivi</value>
</data>
<data name="Additional assemblies to load:" xml:space="preserve">
<value>Assiemi aggiuntivi da caricare:</value>
</data>
<data name="Error loading assembly: {0}" xml:space="preserve">
<value>Errore caricamento assiemi: {0}</value>
</data>
<data name="Special Moves" xml:space="preserve">
<value>Mosse Speciali</value>
</data>
<data name="Loaded to all profiles" xml:space="preserve">
<value>Caricato in tutti i profili</value>
</data>
<data name="Bards Music" xml:space="preserve">
<value>Musica Bardi</value>
</data>
<data name="Check hands before potions" xml:space="preserve">
<value>Check equip prima di bere pozioni</value>
</data>
<data name="Scavenging '{0}'" xml:space="preserve">
<value>Scavenging '{0}'</value>
</data>
<data name="Rehue friends" xml:space="preserve">
<value>Ricolora amici</value>
</data>
</root>