first commit
This commit is contained in:
+531
@@ -0,0 +1,531 @@
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||||
//------------------------------------------------------------------------------
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// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
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||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
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||||
// </auto-generated>
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||||
//------------------------------------------------------------------------------
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||||
|
||||
namespace ExportCommands.Properties {
|
||||
using System;
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||||
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||||
|
||||
/// <summary>
|
||||
/// A strongly-typed resource class, for looking up localized strings, etc.
|
||||
/// </summary>
|
||||
// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
|
||||
// To add or remove a member, edit your .ResX file then rerun ResGen
|
||||
// with the /str option, or rebuild your VS project.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
public class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the cached ResourceManager instance used by this class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
public static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ExportCommands.Properties.Resources", typeof(Resources).Assembly);
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||||
resourceMan = temp;
|
||||
}
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||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Overrides the current thread's CurrentUICulture property for all
|
||||
/// resource lookups using this strongly typed resource class.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
public static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to ClassicAssist Macro Commands.
|
||||
/// </summary>
|
||||
public static string ClassicAssist_Macro_Commands {
|
||||
get {
|
||||
return ResourceManager.GetString("ClassicAssist Macro Commands", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Description.
|
||||
/// </summary>
|
||||
public static string Description {
|
||||
get {
|
||||
return ResourceManager.GetString("Description", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Example.
|
||||
/// </summary>
|
||||
public static string Example {
|
||||
get {
|
||||
return ResourceManager.GetString("Example", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Generated on.
|
||||
/// </summary>
|
||||
public static string Generated_on {
|
||||
get {
|
||||
return ResourceManager.GetString("Generated on", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Method Signature.
|
||||
/// </summary>
|
||||
public static string Method_Signature {
|
||||
get {
|
||||
return ResourceManager.GetString("Method Signature", resourceCulture);
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||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Optional.
|
||||
/// </summary>
|
||||
public static string Optional {
|
||||
get {
|
||||
return ResourceManager.GetString("Optional", resourceCulture);
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||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to The name of the ability, "primary", "secondary", "stun" or "disarm".
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||||
/// </summary>
|
||||
public static string PARAMETER_DESCRIPTION_ABILITY {
|
||||
get {
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||||
return ResourceManager.GetString("PARAMETER_DESCRIPTION_ABILITY", resourceCulture);
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||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Agent entry name.
|
||||
/// </summary>
|
||||
public static string PARAMETER_DESCRIPTION_AGENTENTRYNAME {
|
||||
get {
|
||||
return ResourceManager.GetString("PARAMETER_DESCRIPTION_AGENTENTRYNAME", resourceCulture);
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||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Alias name.
|
||||
/// </summary>
|
||||
public static string PARAMETER_DESCRIPTION_ALIASNAME {
|
||||
get {
|
||||
return ResourceManager.GetString("PARAMETER_DESCRIPTION_ALIASNAME", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Integer representing an amount, ie 10.
|
||||
/// </summary>
|
||||
public static string PARAMETER_DESCRIPTION_AMOUNT {
|
||||
get {
|
||||
return ResourceManager.GetString("PARAMETER_DESCRIPTION_AMOUNT", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Target type - "harmful", "beneficial", or "neutral".
|
||||
/// </summary>
|
||||
public static string PARAMETER_DESCRIPTION_BENEFICIALHARMFULNEUTRAL {
|
||||
get {
|
||||
return ResourceManager.GetString("PARAMETER_DESCRIPTION_BENEFICIALHARMFULNEUTRAL", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to True/False value, see description for usage.
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||||
/// </summary>
|
||||
public static string PARAMETER_DESCRIPTION_BOOLEAN {
|
||||
get {
|
||||
return ResourceManager.GetString("PARAMETER_DESCRIPTION_BOOLEAN", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Buff name.
|
||||
/// </summary>
|
||||
public static string PARAMETER_DESCRIPTION_BUFFNAME {
|
||||
get {
|
||||
return ResourceManager.GetString("PARAMETER_DESCRIPTION_BUFFNAME", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Context menu entry index number.
|
||||
/// </summary>
|
||||
public static string PARAMETER_DESCRIPTION_CONTEXTMENUINDEX {
|
||||
get {
|
||||
return ResourceManager.GetString("PARAMETER_DESCRIPTION_CONTEXTMENUINDEX", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Direction, ie "West".
|
||||
/// </summary>
|
||||
public static string PARAMETER_DESCRIPTION_DIRECTION {
|
||||
get {
|
||||
return ResourceManager.GetString("PARAMETER_DESCRIPTION_DIRECTION", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Distance.
|
||||
/// </summary>
|
||||
public static string PARAMETER_DESCRIPTION_DISTANCE {
|
||||
get {
|
||||
return ResourceManager.GetString("PARAMETER_DESCRIPTION_DISTANCE", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to .
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||||
/// </summary>
|
||||
public static string PARAMETER_DESCRIPTION_EMPTY {
|
||||
get {
|
||||
return ResourceManager.GetString("PARAMETER_DESCRIPTION_EMPTY", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Gump button ID.
|
||||
/// </summary>
|
||||
public static string PARAMETER_DESCRIPTION_GUMPBUTTONINDEX {
|
||||
get {
|
||||
return ResourceManager.GetString("PARAMETER_DESCRIPTION_GUMPBUTTONINDEX", resourceCulture);
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||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Item Hue or -1 for any.
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||||
/// </summary>
|
||||
public static string PARAMETER_DESCRIPTION_HUE {
|
||||
get {
|
||||
return ResourceManager.GetString("PARAMETER_DESCRIPTION_HUE", resourceCulture);
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||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Integer value - See description for usage.
|
||||
/// </summary>
|
||||
public static string PARAMETER_DESCRIPTION_INTEGERVALUE {
|
||||
get {
|
||||
return ResourceManager.GetString("PARAMETER_DESCRIPTION_INTEGERVALUE", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to ItemID / Graphic such as 0x3db.
|
||||
/// </summary>
|
||||
public static string PARAMETER_DESCRIPTION_ITEMID {
|
||||
get {
|
||||
return ResourceManager.GetString("PARAMETER_DESCRIPTION_ITEMID", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to String representing a layer, such as "OneHanded" or "Talisman" etc.
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||||
/// </summary>
|
||||
public static string PARAMETER_DESCRIPTION_LAYER {
|
||||
get {
|
||||
return ResourceManager.GetString("PARAMETER_DESCRIPTION_LAYER", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Hand - "left", "right", or "both".
|
||||
/// </summary>
|
||||
public static string PARAMETER_DESCRIPTION_LEFTRIGHTBOTH {
|
||||
get {
|
||||
return ResourceManager.GetString("PARAMETER_DESCRIPTION_LEFTRIGHTBOTH", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to List name.
|
||||
/// </summary>
|
||||
public static string PARAMETER_DESCRIPTION_LISTNAME {
|
||||
get {
|
||||
return ResourceManager.GetString("PARAMETER_DESCRIPTION_LISTNAME", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Macro name.
|
||||
/// </summary>
|
||||
public static string PARAMETER_DESCRIPTION_MACRONAME {
|
||||
get {
|
||||
return ResourceManager.GetString("PARAMETER_DESCRIPTION_MACRONAME", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to String representing a name, ie "Snoopy".
|
||||
/// </summary>
|
||||
public static string PARAMETER_DESCRIPTION_NAME {
|
||||
get {
|
||||
return ResourceManager.GetString("PARAMETER_DESCRIPTION_NAME", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to "on" or "off".
|
||||
/// </summary>
|
||||
public static string PARAMETER_DESCRIPTION_ONOFF {
|
||||
get {
|
||||
return ResourceManager.GetString("PARAMETER_DESCRIPTION_ONOFF", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Range, ie 10.
|
||||
/// </summary>
|
||||
public static string PARAMETER_DESCRIPTION_RANGE {
|
||||
get {
|
||||
return ResourceManager.GetString("PARAMETER_DESCRIPTION_RANGE", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to An entity serial such as 0xf00ff00f.
|
||||
/// </summary>
|
||||
public static string PARAMETER_DESCRIPTION_SERIAL {
|
||||
get {
|
||||
return ResourceManager.GetString("PARAMETER_DESCRIPTION_SERIAL", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to An entity serial in integer or hex format, or an alias string such as "self".
|
||||
/// </summary>
|
||||
public static string PARAMETER_DESCRIPTION_SERIALORALIAS {
|
||||
get {
|
||||
return ResourceManager.GetString("PARAMETER_DESCRIPTION_SERIALORALIAS", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Show type - "mobiles" or "corpses".
|
||||
/// </summary>
|
||||
public static string PARAMETER_DESCRIPTION_SHOWTYPE {
|
||||
get {
|
||||
return ResourceManager.GetString("PARAMETER_DESCRIPTION_SHOWTYPE", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Skill name.
|
||||
/// </summary>
|
||||
public static string PARAMETER_DESCRIPTION_SKILLNAME {
|
||||
get {
|
||||
return ResourceManager.GetString("PARAMETER_DESCRIPTION_SKILLNAME", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Special move name.
|
||||
/// </summary>
|
||||
public static string PARAMETER_DESCRIPTION_SPECIALMOVENAME {
|
||||
get {
|
||||
return ResourceManager.GetString("PARAMETER_DESCRIPTION_SPECIALMOVENAME", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Spell name.
|
||||
/// </summary>
|
||||
public static string PARAMETER_DESCRIPTION_SPELLNAME {
|
||||
get {
|
||||
return ResourceManager.GetString("PARAMETER_DESCRIPTION_SPELLNAME", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to String value - See description for usage.
|
||||
/// </summary>
|
||||
public static string PARAMETER_DESCRIPTION_STRING {
|
||||
get {
|
||||
return ResourceManager.GetString("PARAMETER_DESCRIPTION_STRING", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Timeout specified in milliseconds.
|
||||
/// </summary>
|
||||
public static string PARAMETER_DESCRIPTION_TIMEOUT {
|
||||
get {
|
||||
return ResourceManager.GetString("PARAMETER_DESCRIPTION_TIMEOUT", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Timer name.
|
||||
/// </summary>
|
||||
public static string PARAMETER_DESCRIPTION_TIMERNAME {
|
||||
get {
|
||||
return ResourceManager.GetString("PARAMETER_DESCRIPTION_TIMERNAME", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Not specified - See description for usage.
|
||||
/// </summary>
|
||||
public static string PARAMETER_DESCRIPTION_UNKNOWN {
|
||||
get {
|
||||
return ResourceManager.GetString("PARAMETER_DESCRIPTION_UNKNOWN", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Lock Status - "up", "down", or "locked".
|
||||
/// </summary>
|
||||
public static string PARAMETER_DESCRIPTION_UPDOWNLOCKED {
|
||||
get {
|
||||
return ResourceManager.GetString("PARAMETER_DESCRIPTION_UPDOWNLOCKED", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Wand name.
|
||||
/// </summary>
|
||||
public static string PARAMETER_DESCRIPTION_WANDNAME {
|
||||
get {
|
||||
return ResourceManager.GetString("PARAMETER_DESCRIPTION_WANDNAME", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to X Coordinate.
|
||||
/// </summary>
|
||||
public static string PARAMETER_DESCRIPTION_XCOORDINATE {
|
||||
get {
|
||||
return ResourceManager.GetString("PARAMETER_DESCRIPTION_XCOORDINATE", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to X Coordinate offset.
|
||||
/// </summary>
|
||||
public static string PARAMETER_DESCRIPTION_XCOORDINATEOFFSET {
|
||||
get {
|
||||
return ResourceManager.GetString("PARAMETER_DESCRIPTION_XCOORDINATEOFFSET", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Y Coordinate.
|
||||
/// </summary>
|
||||
public static string PARAMETER_DESCRIPTION_YCOORDINATE {
|
||||
get {
|
||||
return ResourceManager.GetString("PARAMETER_DESCRIPTION_YCOORDINATE", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Y Coordinate offset.
|
||||
/// </summary>
|
||||
public static string PARAMETER_DESCRIPTION_YCOORDINATEOFFSET {
|
||||
get {
|
||||
return ResourceManager.GetString("PARAMETER_DESCRIPTION_YCOORDINATEOFFSET", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Z Coordinate.
|
||||
/// </summary>
|
||||
public static string PARAMETER_DESCRIPTION_ZCOORDINATE {
|
||||
get {
|
||||
return ResourceManager.GetString("PARAMETER_DESCRIPTION_ZCOORDINATE", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Z Coordinate offset.
|
||||
/// </summary>
|
||||
public static string PARAMETER_DESCRIPTION_ZCOORDINATEOFFSET {
|
||||
get {
|
||||
return ResourceManager.GetString("PARAMETER_DESCRIPTION_ZCOORDINATEOFFSET", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Parameters.
|
||||
/// </summary>
|
||||
public static string Parameters {
|
||||
get {
|
||||
return ResourceManager.GetString("Parameters", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to See Also: {0}.
|
||||
/// </summary>
|
||||
public static string See_Also___0_ {
|
||||
get {
|
||||
return ResourceManager.GetString("See Also: {0}", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to .
|
||||
/// </summary>
|
||||
public static string TRANSLATE_CREDIT {
|
||||
get {
|
||||
return ResourceManager.GetString("TRANSLATE_CREDIT", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Types.
|
||||
/// </summary>
|
||||
public static string Types {
|
||||
get {
|
||||
return ResourceManager.GetString("Types", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Unknown.
|
||||
/// </summary>
|
||||
public static string Unknown {
|
||||
get {
|
||||
return ResourceManager.GetString("Unknown", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Version.
|
||||
/// </summary>
|
||||
public static string Version {
|
||||
get {
|
||||
return ResourceManager.GetString("Version", resourceCulture);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,273 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="Method Signature" xml:space="preserve">
|
||||
<value>Sintassi del comando</value>
|
||||
</data>
|
||||
<data name="Example" xml:space="preserve">
|
||||
<value>Esempio</value>
|
||||
</data>
|
||||
<data name="Description" xml:space="preserve">
|
||||
<value>Descrizione</value>
|
||||
</data>
|
||||
<data name="TRANSLATE_CREDIT" xml:space="preserve">
|
||||
<value>Tradotto da riin4</value>
|
||||
</data>
|
||||
<data name="Version" xml:space="preserve">
|
||||
<value>Versione</value>
|
||||
</data>
|
||||
<data name="Generated on" xml:space="preserve">
|
||||
<value>Generato il</value>
|
||||
</data>
|
||||
<data name="ClassicAssist Macro Commands" xml:space="preserve">
|
||||
<value>Lista Comandi per gli Script di ClassicAssist</value>
|
||||
</data>
|
||||
<data name="Optional" xml:space="preserve">
|
||||
<value>Opzionale</value>
|
||||
</data>
|
||||
<data name="Parameters" xml:space="preserve">
|
||||
<value>Parametri</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_ABILITY" xml:space="preserve">
|
||||
<value>Il nome della abilità, "primary", "secondary", "stun" o "disarm"</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_AMOUNT" xml:space="preserve">
|
||||
<value>Numero intero che rappresenta un importo, ovvero 10</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_CONTEXTMENUINDEX" xml:space="preserve">
|
||||
<value>Numero indice del menu contestuale</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_HUE" xml:space="preserve">
|
||||
<value>ID colore oggetto o -1 per tutti</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_ITEMID" xml:space="preserve">
|
||||
<value>ID oggetto o ID grafico tipo 0x3db</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_LAYER" xml:space="preserve">
|
||||
<value>Stringa che rappresenta un layer, tipo "OneHanded" o "Talisman" etc</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_LEFTRIGHTBOTH" xml:space="preserve">
|
||||
<value>Equippa - "left", "right", o "both"</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_NAME" xml:space="preserve">
|
||||
<value>Stringa che rappresenta un nome. Tipo "Snoopy"</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_ONOFF" xml:space="preserve">
|
||||
<value>"on" oppure "off"</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_SERIALORALIAS" xml:space="preserve">
|
||||
<value>Un'entità seriale in formato intero o esadecimale o una stringa alias come "self"</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_SHOWTYPE" xml:space="preserve">
|
||||
<value>Mostra type - "mobiles" o "corpses"</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_TIMEOUT" xml:space="preserve">
|
||||
<value>Timeout specificato in millisecondi</value>
|
||||
</data>
|
||||
<data name="Unknown" xml:space="preserve">
|
||||
<value>Sconosciuto</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_AGENTENTRYNAME" xml:space="preserve">
|
||||
<value>Nome Agent</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_ALIASNAME" xml:space="preserve">
|
||||
<value>Nome Alias</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_BENEFICIALHARMFULNEUTRAL" xml:space="preserve">
|
||||
<value>Tipo Target - "harmful", "beneficial", o "neutral"</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_BUFFNAME" xml:space="preserve">
|
||||
<value>Nome Vuff</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_DIRECTION" xml:space="preserve">
|
||||
<value>Direzione. Per esempio "West"</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_DISTANCE" xml:space="preserve">
|
||||
<value>Distanza</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_GUMPBUTTONINDEX" xml:space="preserve">
|
||||
<value>ID tasto Gump</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_INTEGERVALUE" xml:space="preserve">
|
||||
<value>Valore intero: vedere la descrizione per l'utilizzo</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_LISTNAME" xml:space="preserve">
|
||||
<value>Nome Lista</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_MACRONAME" xml:space="preserve">
|
||||
<value>Nome Script</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_RANGE" xml:space="preserve">
|
||||
<value>Raggio, per esempio 10</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_SERIAL" xml:space="preserve">
|
||||
<value>Un Seriale, per esempio 0xgfoijhd</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_SKILLNAME" xml:space="preserve">
|
||||
<value>Nome Skill</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_SPECIALMOVENAME" xml:space="preserve">
|
||||
<value>Nome Special Ability</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_SPELLNAME" xml:space="preserve">
|
||||
<value>Nome Spell</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_STRING" xml:space="preserve">
|
||||
<value>Valore stringa: vedere la descrizione per l'utilizzo</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_TIMERNAME" xml:space="preserve">
|
||||
<value>Nome Timer</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_UNKNOWN" xml:space="preserve">
|
||||
<value>Non specificato: vedere la descrizione per l'utilizzo</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_UPDOWNLOCKED" xml:space="preserve">
|
||||
<value>Lock Status - "up", "down", o "locked"</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_WANDNAME" xml:space="preserve">
|
||||
<value>Nome Wand</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_XCOORDINATE" xml:space="preserve">
|
||||
<value>X Coordinate</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_XCOORDINATEOFFSET" xml:space="preserve">
|
||||
<value>X Coordinate offset</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_YCOORDINATE" xml:space="preserve">
|
||||
<value>Y Coordinate</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_YCOORDINATEOFFSET" xml:space="preserve">
|
||||
<value>Y Coordinate offset</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_ZCOORDINATE" xml:space="preserve">
|
||||
<value>Z Coordinate</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_ZCOORDINATEOFFSET" xml:space="preserve">
|
||||
<value>Z Coordinate offset</value>
|
||||
</data>
|
||||
<data name="See Also: {0}" xml:space="preserve">
|
||||
<value>Guarda anche: {0}</value>
|
||||
</data>
|
||||
<data name="Types" xml:space="preserve">
|
||||
<value>Tipi</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_BOOLEAN" xml:space="preserve">
|
||||
<value>Valore True/False, vedere la descrizione per l'uso</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -0,0 +1,273 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="Description" xml:space="preserve">
|
||||
<value>설명</value>
|
||||
</data>
|
||||
<data name="Example" xml:space="preserve">
|
||||
<value>예시</value>
|
||||
</data>
|
||||
<data name="Method Signature" xml:space="preserve">
|
||||
<value>메서드 시그니처</value>
|
||||
</data>
|
||||
<data name="TRANSLATE_CREDIT" xml:space="preserve">
|
||||
<value>Translated by Mark Hunt & Andy H.</value>
|
||||
</data>
|
||||
<data name="Version" xml:space="preserve">
|
||||
<value>버전</value>
|
||||
</data>
|
||||
<data name="Generated on" xml:space="preserve">
|
||||
<value>생성된</value>
|
||||
</data>
|
||||
<data name="ClassicAssist Macro Commands" xml:space="preserve">
|
||||
<value>클래식어시스트 매크로 명령어</value>
|
||||
</data>
|
||||
<data name="Optional" xml:space="preserve">
|
||||
<value>옵션</value>
|
||||
</data>
|
||||
<data name="Parameters" xml:space="preserve">
|
||||
<value>파라미터</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_ABILITY" xml:space="preserve">
|
||||
<value>특수기 이름, "첫번째","두번째","마비" 또는 "무장해제"</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_AMOUNT" xml:space="preserve">
|
||||
<value>수량을 나타내는 정수, 예) 10</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_CONTEXTMENUINDEX" xml:space="preserve">
|
||||
<value>메뉴 화면 인덱스 숫자</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_HUE" xml:space="preserve">
|
||||
<value>아이탬 색조 또는 모든 값에 -1</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_ITEMID" xml:space="preserve">
|
||||
<value>아이템ID/그래픽 예시) 0x3db </value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_LAYER" xml:space="preserve">
|
||||
<value>"한손" 또는 "부적" 등과 같은 레이어를 나태니는 문자열</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_LEFTRIGHTBOTH" xml:space="preserve">
|
||||
<value>손 - "왼쪽", "오른쪽", "양쪽"</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_NAME" xml:space="preserve">
|
||||
<value>이름을 나타내는 문자열, 예시) "Snoopy"</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_ONOFF" xml:space="preserve">
|
||||
<value>"on" or "off"</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_SERIALORALIAS" xml:space="preserve">
|
||||
<value>정수 또는 16진수 형식의 실제 시리얼, 또는 "self"와 같은 이름 문자열</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_SHOWTYPE" xml:space="preserve">
|
||||
<value>표시 유형 - "모빌" 또는 "시체"</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_TIMEOUT" xml:space="preserve">
|
||||
<value>milliseconds 지정된 시간초과됨</value>
|
||||
</data>
|
||||
<data name="Unknown" xml:space="preserve">
|
||||
<value>알 수 없는</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_AGENTENTRYNAME" xml:space="preserve">
|
||||
<value>에이전트 항목 이름</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_ALIASNAME" xml:space="preserve">
|
||||
<value>이름</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_BENEFICIALHARMFULNEUTRAL" xml:space="preserve">
|
||||
<value>대상 유형 - "harmful", "beneficial", "neutral"</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_BUFFNAME" xml:space="preserve">
|
||||
<value>버프 이름</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_DIRECTION" xml:space="preserve">
|
||||
<value>방향 예시) "서쪽"</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_DISTANCE" xml:space="preserve">
|
||||
<value>거리</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_GUMPBUTTONINDEX" xml:space="preserve">
|
||||
<value>검프버튼 ID</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_INTEGERVALUE" xml:space="preserve">
|
||||
<value>정수 값 - 사용 방법에 대한 설명을 보세요</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_LISTNAME" xml:space="preserve">
|
||||
<value>리스트 이름</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_MACRONAME" xml:space="preserve">
|
||||
<value>매크로 이름</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_RANGE" xml:space="preserve">
|
||||
<value>거리 예시) 10</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_SERIAL" xml:space="preserve">
|
||||
<value>시리얼 예시) 0xf00ff00f </value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_SKILLNAME" xml:space="preserve">
|
||||
<value>스킬 이름</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_SPECIALMOVENAME" xml:space="preserve">
|
||||
<value>특수기 이름</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_SPELLNAME" xml:space="preserve">
|
||||
<value>스펠 이름</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_STRING" xml:space="preserve">
|
||||
<value>문자열 값 - 사용 방법에 대한 설명을 보세요</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_TIMERNAME" xml:space="preserve">
|
||||
<value>타이머 이름</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_UNKNOWN" xml:space="preserve">
|
||||
<value>지정되지 않음 - 사용 방법에 대한 설명을 보세요</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_UPDOWNLOCKED" xml:space="preserve">
|
||||
<value>잠금상태 - "위","아래", 또는 "잠금"</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_WANDNAME" xml:space="preserve">
|
||||
<value>지팡이 이름</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_XCOORDINATE" xml:space="preserve">
|
||||
<value>X 좌표</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_XCOORDINATEOFFSET" xml:space="preserve">
|
||||
<value>X 좌표 변수</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_YCOORDINATE" xml:space="preserve">
|
||||
<value>Y 좌표</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_YCOORDINATEOFFSET" xml:space="preserve">
|
||||
<value>Y 좌표 변수</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_ZCOORDINATE" xml:space="preserve">
|
||||
<value>Z 좌표</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_ZCOORDINATEOFFSET" xml:space="preserve">
|
||||
<value>Z 좌표 변수</value>
|
||||
</data>
|
||||
<data name="See Also: {0}" xml:space="preserve">
|
||||
<value>참조: {0}</value>
|
||||
</data>
|
||||
<data name="Types" xml:space="preserve">
|
||||
<value>타입</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_BOOLEAN" xml:space="preserve">
|
||||
<value>Ture/False 값, 사용 방법에 대한 설명을 보세요</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -0,0 +1,231 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="Description" xml:space="preserve">
|
||||
<value>Opis</value>
|
||||
</data>
|
||||
<data name="Example" xml:space="preserve">
|
||||
<value>Przykład</value>
|
||||
</data>
|
||||
<data name="Method Signature" xml:space="preserve">
|
||||
<value>Sygnatura metody</value>
|
||||
</data>
|
||||
<data name="TRANSLATE_CREDIT" xml:space="preserve">
|
||||
<value>Aru (ŁCh)</value>
|
||||
</data>
|
||||
<data name="Version" xml:space="preserve">
|
||||
<value>Wersja</value>
|
||||
</data>
|
||||
<data name="Generated on" xml:space="preserve">
|
||||
<value>Utworzono na</value>
|
||||
</data>
|
||||
<data name="ClassicAssist Macro Commands" xml:space="preserve">
|
||||
<value>Lista komend makr</value>
|
||||
</data>
|
||||
<data name="Optional" xml:space="preserve">
|
||||
<value>Opcjonalny</value>
|
||||
</data>
|
||||
<data name="Parameters" xml:space="preserve">
|
||||
<value>Parametry</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_AGENTENTRYNAME" xml:space="preserve">
|
||||
<value>Nazwa agenta</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_ALIASNAME" xml:space="preserve">
|
||||
<value>Nazwa aliasu</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_BUFFNAME" xml:space="preserve">
|
||||
<value>Nazwa buffu</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_DIRECTION" xml:space="preserve">
|
||||
<value>Kierunek, np. "West"</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_DISTANCE" xml:space="preserve">
|
||||
<value>Dystans</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_GUMPBUTTONINDEX" xml:space="preserve">
|
||||
<value>ID przycisku Gump</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_INTEGERVALUE" xml:space="preserve">
|
||||
<value>Zmianna typu integer - zobacz opis, aby zobaczyć użycie</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_LISTNAME" xml:space="preserve">
|
||||
<value>Nazwa listy</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_MACRONAME" xml:space="preserve">
|
||||
<value>Nazwa makra</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_RANGE" xml:space="preserve">
|
||||
<value>Odległość, np. 10</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_SERIAL" xml:space="preserve">
|
||||
<value>Numer serial dla entity, np. 0xf00f0x0</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_SKILLNAME" xml:space="preserve">
|
||||
<value>Nazwa skilla</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_SPECIALMOVENAME" xml:space="preserve">
|
||||
<value>Nazwa specjalinego ruchu</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_SPELLNAME" xml:space="preserve">
|
||||
<value>Nazwa czaru</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_STRING" xml:space="preserve">
|
||||
<value>Zmienna typu string - zobacz opis, aby zobaczyć użycie</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_TIMERNAME" xml:space="preserve">
|
||||
<value>Nazwa timera</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_UNKNOWN" xml:space="preserve">
|
||||
<value>Nie zdefiniowano - zobacz opis, aby zobaczyć użycie</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_UPDOWNLOCKED" xml:space="preserve">
|
||||
<value>Status zablokowania skilla - "up", "down", "locked"</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_WANDNAME" xml:space="preserve">
|
||||
<value>Nazwa różdżki</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_XCOORDINATE" xml:space="preserve">
|
||||
<value>Koordynata X</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_XCOORDINATEOFFSET" xml:space="preserve">
|
||||
<value>Odstęp dla koordynaty X</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_YCOORDINATE" xml:space="preserve">
|
||||
<value>Koordynata Y</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_YCOORDINATEOFFSET" xml:space="preserve">
|
||||
<value>Odstęp dla koordynaty Y</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_ZCOORDINATE" xml:space="preserve">
|
||||
<value>Koordynata Z</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_ZCOORDINATEOFFSET" xml:space="preserve">
|
||||
<value>Odstęp dla koordynaty Z</value>
|
||||
</data>
|
||||
<data name="See Also: {0}" xml:space="preserve">
|
||||
<value>Zobacz też: {0}</value>
|
||||
</data>
|
||||
<data name="Types" xml:space="preserve">
|
||||
<value>Typy</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_BOOLEAN" xml:space="preserve">
|
||||
<value>Wartość True/False - zobacz opis, aby zobaczyć użycie</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -0,0 +1,276 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="Description" xml:space="preserve">
|
||||
<value>Description</value>
|
||||
</data>
|
||||
<data name="Example" xml:space="preserve">
|
||||
<value>Example</value>
|
||||
</data>
|
||||
<data name="Method Signature" xml:space="preserve">
|
||||
<value>Method Signature</value>
|
||||
</data>
|
||||
<data name="TRANSLATE_CREDIT" xml:space="preserve">
|
||||
<value />
|
||||
</data>
|
||||
<data name="Version" xml:space="preserve">
|
||||
<value>Version</value>
|
||||
</data>
|
||||
<data name="Generated on" xml:space="preserve">
|
||||
<value>Generated on</value>
|
||||
</data>
|
||||
<data name="ClassicAssist Macro Commands" xml:space="preserve">
|
||||
<value>ClassicAssist Macro Commands</value>
|
||||
</data>
|
||||
<data name="Optional" xml:space="preserve">
|
||||
<value>Optional</value>
|
||||
</data>
|
||||
<data name="Parameters" xml:space="preserve">
|
||||
<value>Parameters</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_ABILITY" xml:space="preserve">
|
||||
<value>The name of the ability, "primary", "secondary", "stun" or "disarm"</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_AMOUNT" xml:space="preserve">
|
||||
<value>Integer representing an amount, ie 10</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_CONTEXTMENUINDEX" xml:space="preserve">
|
||||
<value>Context menu entry index number</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_HUE" xml:space="preserve">
|
||||
<value>Item Hue or -1 for any</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_ITEMID" xml:space="preserve">
|
||||
<value>ItemID / Graphic such as 0x3db</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_LAYER" xml:space="preserve">
|
||||
<value>String representing a layer, such as "OneHanded" or "Talisman" etc</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_LEFTRIGHTBOTH" xml:space="preserve">
|
||||
<value>Hand - "left", "right", or "both"</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_NAME" xml:space="preserve">
|
||||
<value>String representing a name, ie "Snoopy"</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_ONOFF" xml:space="preserve">
|
||||
<value>"on" or "off"</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_SERIALORALIAS" xml:space="preserve">
|
||||
<value>An entity serial in integer or hex format, or an alias string such as "self"</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_SHOWTYPE" xml:space="preserve">
|
||||
<value>Show type - "mobiles" or "corpses"</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_TIMEOUT" xml:space="preserve">
|
||||
<value>Timeout specified in milliseconds</value>
|
||||
</data>
|
||||
<data name="Unknown" xml:space="preserve">
|
||||
<value>Unknown</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_AGENTENTRYNAME" xml:space="preserve">
|
||||
<value>Agent entry name</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_ALIASNAME" xml:space="preserve">
|
||||
<value>Alias name</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_BENEFICIALHARMFULNEUTRAL" xml:space="preserve">
|
||||
<value>Target type - "harmful", "beneficial", or "neutral"</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_BUFFNAME" xml:space="preserve">
|
||||
<value>Buff name</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_DIRECTION" xml:space="preserve">
|
||||
<value>Direction, ie "West"</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_DISTANCE" xml:space="preserve">
|
||||
<value>Distance</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_GUMPBUTTONINDEX" xml:space="preserve">
|
||||
<value>Gump button ID</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_INTEGERVALUE" xml:space="preserve">
|
||||
<value>Integer value - See description for usage</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_LISTNAME" xml:space="preserve">
|
||||
<value>List name</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_MACRONAME" xml:space="preserve">
|
||||
<value>Macro name</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_RANGE" xml:space="preserve">
|
||||
<value>Range, ie 10</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_SERIAL" xml:space="preserve">
|
||||
<value>An entity serial such as 0xf00ff00f</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_SKILLNAME" xml:space="preserve">
|
||||
<value>Skill name</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_SPECIALMOVENAME" xml:space="preserve">
|
||||
<value>Special move name</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_SPELLNAME" xml:space="preserve">
|
||||
<value>Spell name</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_STRING" xml:space="preserve">
|
||||
<value>String value - See description for usage</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_TIMERNAME" xml:space="preserve">
|
||||
<value>Timer name</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_UNKNOWN" xml:space="preserve">
|
||||
<value>Not specified - See description for usage</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_UPDOWNLOCKED" xml:space="preserve">
|
||||
<value>Lock Status - "up", "down", or "locked"</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_WANDNAME" xml:space="preserve">
|
||||
<value>Wand name</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_XCOORDINATE" xml:space="preserve">
|
||||
<value>X Coordinate</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_XCOORDINATEOFFSET" xml:space="preserve">
|
||||
<value>X Coordinate offset</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_YCOORDINATE" xml:space="preserve">
|
||||
<value>Y Coordinate</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_YCOORDINATEOFFSET" xml:space="preserve">
|
||||
<value>Y Coordinate offset</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_ZCOORDINATE" xml:space="preserve">
|
||||
<value>Z Coordinate</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_ZCOORDINATEOFFSET" xml:space="preserve">
|
||||
<value>Z Coordinate offset</value>
|
||||
</data>
|
||||
<data name="See Also: {0}" xml:space="preserve">
|
||||
<value>See Also: {0}</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_EMPTY" xml:space="preserve">
|
||||
<value> </value>
|
||||
</data>
|
||||
<data name="Types" xml:space="preserve">
|
||||
<value>Types</value>
|
||||
</data>
|
||||
<data name="PARAMETER_DESCRIPTION_BOOLEAN" xml:space="preserve">
|
||||
<value>True/False value, see description for usage</value>
|
||||
</data>
|
||||
</root>
|
||||
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"profiles": {
|
||||
"ExportCommands": {
|
||||
"commandName": "Project",
|
||||
"commandLineArgs": "C:\\Users\\johns\\source\\repos\\ClassicAssist\\Output\\net48\\ClassicAssist.dll"
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user