532 lines
20 KiB
C#
532 lines
20 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.42000
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace ExportCommands.Properties {
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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public class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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public static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ExportCommands.Properties.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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public static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Looks up a localized string similar to ClassicAssist Macro Commands.
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/// </summary>
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public static string ClassicAssist_Macro_Commands {
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get {
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return ResourceManager.GetString("ClassicAssist Macro Commands", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Description.
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/// </summary>
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public static string Description {
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get {
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return ResourceManager.GetString("Description", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Example.
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/// </summary>
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public static string Example {
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get {
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return ResourceManager.GetString("Example", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Generated on.
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/// </summary>
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public static string Generated_on {
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get {
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return ResourceManager.GetString("Generated on", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Method Signature.
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/// </summary>
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public static string Method_Signature {
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get {
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return ResourceManager.GetString("Method Signature", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Optional.
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/// </summary>
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public static string Optional {
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get {
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return ResourceManager.GetString("Optional", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to The name of the ability, "primary", "secondary", "stun" or "disarm".
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/// </summary>
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public static string PARAMETER_DESCRIPTION_ABILITY {
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get {
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return ResourceManager.GetString("PARAMETER_DESCRIPTION_ABILITY", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Agent entry name.
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/// </summary>
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public static string PARAMETER_DESCRIPTION_AGENTENTRYNAME {
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get {
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return ResourceManager.GetString("PARAMETER_DESCRIPTION_AGENTENTRYNAME", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Alias name.
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/// </summary>
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public static string PARAMETER_DESCRIPTION_ALIASNAME {
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get {
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return ResourceManager.GetString("PARAMETER_DESCRIPTION_ALIASNAME", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Integer representing an amount, ie 10.
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/// </summary>
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public static string PARAMETER_DESCRIPTION_AMOUNT {
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get {
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return ResourceManager.GetString("PARAMETER_DESCRIPTION_AMOUNT", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Target type - "harmful", "beneficial", or "neutral".
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/// </summary>
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public static string PARAMETER_DESCRIPTION_BENEFICIALHARMFULNEUTRAL {
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get {
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return ResourceManager.GetString("PARAMETER_DESCRIPTION_BENEFICIALHARMFULNEUTRAL", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to True/False value, see description for usage.
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/// </summary>
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public static string PARAMETER_DESCRIPTION_BOOLEAN {
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get {
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return ResourceManager.GetString("PARAMETER_DESCRIPTION_BOOLEAN", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Buff name.
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/// </summary>
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public static string PARAMETER_DESCRIPTION_BUFFNAME {
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get {
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return ResourceManager.GetString("PARAMETER_DESCRIPTION_BUFFNAME", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Context menu entry index number.
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/// </summary>
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public static string PARAMETER_DESCRIPTION_CONTEXTMENUINDEX {
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get {
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return ResourceManager.GetString("PARAMETER_DESCRIPTION_CONTEXTMENUINDEX", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Direction, ie "West".
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/// </summary>
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public static string PARAMETER_DESCRIPTION_DIRECTION {
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get {
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return ResourceManager.GetString("PARAMETER_DESCRIPTION_DIRECTION", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Distance.
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/// </summary>
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public static string PARAMETER_DESCRIPTION_DISTANCE {
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get {
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return ResourceManager.GetString("PARAMETER_DESCRIPTION_DISTANCE", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to .
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/// </summary>
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public static string PARAMETER_DESCRIPTION_EMPTY {
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get {
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return ResourceManager.GetString("PARAMETER_DESCRIPTION_EMPTY", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Gump button ID.
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/// </summary>
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public static string PARAMETER_DESCRIPTION_GUMPBUTTONINDEX {
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get {
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return ResourceManager.GetString("PARAMETER_DESCRIPTION_GUMPBUTTONINDEX", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Item Hue or -1 for any.
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/// </summary>
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public static string PARAMETER_DESCRIPTION_HUE {
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get {
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return ResourceManager.GetString("PARAMETER_DESCRIPTION_HUE", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Integer value - See description for usage.
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/// </summary>
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public static string PARAMETER_DESCRIPTION_INTEGERVALUE {
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get {
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return ResourceManager.GetString("PARAMETER_DESCRIPTION_INTEGERVALUE", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to ItemID / Graphic such as 0x3db.
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/// </summary>
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public static string PARAMETER_DESCRIPTION_ITEMID {
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get {
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return ResourceManager.GetString("PARAMETER_DESCRIPTION_ITEMID", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to String representing a layer, such as "OneHanded" or "Talisman" etc.
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/// </summary>
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public static string PARAMETER_DESCRIPTION_LAYER {
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get {
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return ResourceManager.GetString("PARAMETER_DESCRIPTION_LAYER", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Hand - "left", "right", or "both".
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/// </summary>
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public static string PARAMETER_DESCRIPTION_LEFTRIGHTBOTH {
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get {
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return ResourceManager.GetString("PARAMETER_DESCRIPTION_LEFTRIGHTBOTH", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to List name.
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/// </summary>
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public static string PARAMETER_DESCRIPTION_LISTNAME {
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get {
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return ResourceManager.GetString("PARAMETER_DESCRIPTION_LISTNAME", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Macro name.
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/// </summary>
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public static string PARAMETER_DESCRIPTION_MACRONAME {
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get {
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return ResourceManager.GetString("PARAMETER_DESCRIPTION_MACRONAME", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to String representing a name, ie "Snoopy".
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/// </summary>
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public static string PARAMETER_DESCRIPTION_NAME {
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get {
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return ResourceManager.GetString("PARAMETER_DESCRIPTION_NAME", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to "on" or "off".
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/// </summary>
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public static string PARAMETER_DESCRIPTION_ONOFF {
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get {
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return ResourceManager.GetString("PARAMETER_DESCRIPTION_ONOFF", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Range, ie 10.
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/// </summary>
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public static string PARAMETER_DESCRIPTION_RANGE {
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get {
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return ResourceManager.GetString("PARAMETER_DESCRIPTION_RANGE", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to An entity serial such as 0xf00ff00f.
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/// </summary>
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public static string PARAMETER_DESCRIPTION_SERIAL {
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get {
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return ResourceManager.GetString("PARAMETER_DESCRIPTION_SERIAL", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to An entity serial in integer or hex format, or an alias string such as "self".
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/// </summary>
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public static string PARAMETER_DESCRIPTION_SERIALORALIAS {
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get {
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return ResourceManager.GetString("PARAMETER_DESCRIPTION_SERIALORALIAS", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Show type - "mobiles" or "corpses".
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/// </summary>
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public static string PARAMETER_DESCRIPTION_SHOWTYPE {
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get {
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return ResourceManager.GetString("PARAMETER_DESCRIPTION_SHOWTYPE", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Skill name.
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/// </summary>
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public static string PARAMETER_DESCRIPTION_SKILLNAME {
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get {
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return ResourceManager.GetString("PARAMETER_DESCRIPTION_SKILLNAME", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Special move name.
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/// </summary>
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public static string PARAMETER_DESCRIPTION_SPECIALMOVENAME {
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get {
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return ResourceManager.GetString("PARAMETER_DESCRIPTION_SPECIALMOVENAME", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Spell name.
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/// </summary>
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public static string PARAMETER_DESCRIPTION_SPELLNAME {
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get {
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return ResourceManager.GetString("PARAMETER_DESCRIPTION_SPELLNAME", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to String value - See description for usage.
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/// </summary>
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public static string PARAMETER_DESCRIPTION_STRING {
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get {
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return ResourceManager.GetString("PARAMETER_DESCRIPTION_STRING", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Timeout specified in milliseconds.
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/// </summary>
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public static string PARAMETER_DESCRIPTION_TIMEOUT {
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get {
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return ResourceManager.GetString("PARAMETER_DESCRIPTION_TIMEOUT", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Timer name.
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/// </summary>
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public static string PARAMETER_DESCRIPTION_TIMERNAME {
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get {
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return ResourceManager.GetString("PARAMETER_DESCRIPTION_TIMERNAME", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Not specified - See description for usage.
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/// </summary>
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public static string PARAMETER_DESCRIPTION_UNKNOWN {
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get {
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return ResourceManager.GetString("PARAMETER_DESCRIPTION_UNKNOWN", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Lock Status - "up", "down", or "locked".
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/// </summary>
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public static string PARAMETER_DESCRIPTION_UPDOWNLOCKED {
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get {
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return ResourceManager.GetString("PARAMETER_DESCRIPTION_UPDOWNLOCKED", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Wand name.
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/// </summary>
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public static string PARAMETER_DESCRIPTION_WANDNAME {
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get {
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return ResourceManager.GetString("PARAMETER_DESCRIPTION_WANDNAME", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to X Coordinate.
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/// </summary>
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public static string PARAMETER_DESCRIPTION_XCOORDINATE {
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get {
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return ResourceManager.GetString("PARAMETER_DESCRIPTION_XCOORDINATE", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to X Coordinate offset.
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/// </summary>
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public static string PARAMETER_DESCRIPTION_XCOORDINATEOFFSET {
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get {
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return ResourceManager.GetString("PARAMETER_DESCRIPTION_XCOORDINATEOFFSET", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Y Coordinate.
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/// </summary>
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public static string PARAMETER_DESCRIPTION_YCOORDINATE {
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get {
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return ResourceManager.GetString("PARAMETER_DESCRIPTION_YCOORDINATE", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Y Coordinate offset.
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/// </summary>
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public static string PARAMETER_DESCRIPTION_YCOORDINATEOFFSET {
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get {
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return ResourceManager.GetString("PARAMETER_DESCRIPTION_YCOORDINATEOFFSET", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Z Coordinate.
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/// </summary>
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public static string PARAMETER_DESCRIPTION_ZCOORDINATE {
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get {
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return ResourceManager.GetString("PARAMETER_DESCRIPTION_ZCOORDINATE", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Z Coordinate offset.
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/// </summary>
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public static string PARAMETER_DESCRIPTION_ZCOORDINATEOFFSET {
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get {
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return ResourceManager.GetString("PARAMETER_DESCRIPTION_ZCOORDINATEOFFSET", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Parameters.
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/// </summary>
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public static string Parameters {
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get {
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return ResourceManager.GetString("Parameters", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to See Also: {0}.
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/// </summary>
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public static string See_Also___0_ {
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get {
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return ResourceManager.GetString("See Also: {0}", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to .
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/// </summary>
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public static string TRANSLATE_CREDIT {
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get {
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return ResourceManager.GetString("TRANSLATE_CREDIT", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Types.
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/// </summary>
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public static string Types {
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get {
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return ResourceManager.GetString("Types", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Unknown.
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/// </summary>
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public static string Unknown {
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get {
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return ResourceManager.GetString("Unknown", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Version.
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/// </summary>
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public static string Version {
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get {
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return ResourceManager.GetString("Version", resourceCulture);
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}
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}
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}
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}
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