first commit
This commit is contained in:
@@ -0,0 +1,891 @@
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/* Copyright (C) 2009 Matthew Geyer
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*
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* This file is part of UO Machine.
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*
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* UO Machine is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* UO Machine is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with UO Machine. If not, see <http://www.gnu.org/licenses/>. */
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using ClassicAssist.Shared;
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using ClassicAssist.Shared.UO;
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using ClassicAssist.UO.Data;
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namespace ClassicAssist.UO.Objects.Gumps
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{
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public class Gump
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{
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private static readonly Random _random = new Random();
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private static readonly byte[] BeginLayout = StringToBuffer( "{ " );
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private static readonly byte[] EndLayout = StringToBuffer( " }" );
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private static readonly byte[] NoMove = StringToBuffer( "{ nomove }" );
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private static readonly byte[] NoClose = StringToBuffer( "{ noclose }" );
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private static readonly byte[] NoDispose = StringToBuffer( "{ nodispose }" );
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private static readonly byte[] NoResize = StringToBuffer( "{ noresize }" );
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private static readonly byte[] True = StringToBuffer( " 1" );
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private static readonly byte[] False = StringToBuffer( " 0" );
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private static readonly byte[] BeginTextSeparator = StringToBuffer( " @" );
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private static readonly byte[] EndTextSeparator = StringToBuffer( "@" );
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public readonly string Layout;
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public readonly GumpPage[] Pages;
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private List<GumpElement> _elements;
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private List<string> _strings;
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public int Serial;
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public int X;
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public int Y;
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public Gump( int x, int y, uint id, int serial, string layout, string[] strings, GumpElement[] elements,
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GumpPage[] pages )
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{
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X = x;
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Y = y;
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ID = id;
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Serial = serial;
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Layout = layout;
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Strings = strings;
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GumpElements = elements;
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Pages = pages;
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foreach ( GumpPage gp in pages )
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{
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gp.ParentGump = this;
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}
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}
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public Gump( int x, int y, int serial = 0, uint id = 0 )
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{
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X = x;
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Y = y;
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Serial = serial;
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ID = id;
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string fullName = GetType().FullName;
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if ( ID == 0 && fullName != null )
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{
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ID = (uint) fullName.GetHashCode();
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}
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if ( Serial == 0 && fullName != null )
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{
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uint hashCode = (uint) fullName.GetHashCode();
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hashCode &= 0x0000FFFF;
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hashCode <<= 8;
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hashCode |= (uint) 0xFF << 24;
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Serial = (int) ( hashCode + _random.Next( 0, 0xFF ) );
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}
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_elements = new List<GumpElement>();
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_strings = new List<string>();
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}
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public bool Closable { get; set; }
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public bool Disposable { get; set; }
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public GumpElement[] GumpElements
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{
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get => _elements.ToArray();
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set
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{
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_elements = new List<GumpElement>();
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for ( int i = 0; i < value.Length; i++ )
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{
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_elements.Add( value[i] );
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}
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}
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}
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public uint ID { get; }
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public bool Movable { get; set; }
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public bool Resizable { get; set; }
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public string[] Strings
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{
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get => _strings.ToArray();
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set
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{
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_strings = new List<string>();
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for ( int i = 0; i < value.Length; i++ )
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{
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_strings.Add( value[i] );
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}
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}
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}
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/// <summary>
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/// Get array of GumpElements which match the specified ElementType from all pages.
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/// </summary>
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public GumpElement[] GetElementsByType( ElementType type )
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{
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List<GumpElement> elementList = new List<GumpElement>();
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if ( GumpElements != null )
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{
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elementList.AddRange( GumpElements.Where( ge => ge.Type == type ) );
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}
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if ( Pages != null )
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{
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elementList.AddRange( from p in Pages from ge in p.GumpElements where ge.Type == type select ge );
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}
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return elementList.ToArray();
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}
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/// <summary>
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/// Get the GumpElement with the specified ID. Searches all pages/elements.
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/// </summary>
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/// <returns>True on success.</returns>
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public bool GetElementByID( int id, out GumpElement element )
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{
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if ( GumpElements != null )
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{
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foreach ( GumpElement ge in GumpElements )
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{
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if ( ge.ElementID == id )
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{
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element = ge;
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return true;
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}
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}
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}
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if ( Pages != null )
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{
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foreach ( GumpPage p in Pages )
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{
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foreach ( GumpElement ge in p.GumpElements )
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{
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if ( ge.ElementID == id )
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{
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element = ge;
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return true;
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}
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}
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}
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}
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element = null;
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return false;
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}
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/// <summary>
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/// Get the GumpElement nearest to the specified GumpElement.
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/// </summary>
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/// <returns>True on success.</returns>
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public bool GetNearestElement( GumpElement source, out GumpElement element )
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{
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GumpElement nearest = null;
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double closest = 0;
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if ( source.ParentPage != null )
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{
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return source.ParentPage.GetNearestElement( source, out element );
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}
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foreach ( GumpElement ge in GumpElements )
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{
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if ( ge == source )
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{
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continue;
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}
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double distance = UOMath.Distance( source.X, source.Y, ge.X, ge.Y );
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if ( nearest == null )
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{
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closest = distance;
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nearest = ge;
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}
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else
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{
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if ( distance < closest )
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{
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closest = distance;
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nearest = ge;
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}
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}
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}
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element = nearest;
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return nearest != null;
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}
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/// <summary>
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/// Get nearest GumpElement to source, but only if it's ElementType is contained in the include list.
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/// </summary>
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/// <param name="source">Source GumpElement</param>
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/// <param name="includeTypes">Array of ElementTypes which specifies valid GumpElements to search.</param>
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/// <param name="element">GumpElement (out).</param>
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/// <returns>True on success.</returns>
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public bool GetNearestElement( GumpElement source, ElementType[] includeTypes, out GumpElement element )
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{
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GumpElement nearest = null;
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double closest = 0;
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if ( source.ParentPage != null )
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{
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return source.ParentPage.GetNearestElement( source, includeTypes, out element );
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}
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foreach ( GumpElement ge in GumpElements )
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{
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if ( ge == source )
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{
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continue;
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}
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bool found = includeTypes.Any( et => ge.Type == et );
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if ( !found )
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{
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continue;
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}
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double distance = UOMath.Distance( source.X, source.Y, ge.X, ge.Y );
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if ( nearest == null )
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{
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closest = distance;
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nearest = ge;
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}
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else
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{
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if ( distance < closest )
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{
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closest = distance;
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nearest = ge;
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}
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}
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}
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element = nearest;
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return nearest != null;
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}
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public bool GetElementByXY( int x, int y, out GumpElement gumpElement )
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{
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gumpElement = null;
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if ( GumpElements == null )
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{
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return false;
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}
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GumpElement element = GumpElements.FirstOrDefault( m => m.X == x && m.Y == y );
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if ( element != null )
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{
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gumpElement = element;
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}
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return gumpElement != null;
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}
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public GumpElement GetElementByXY( int x, int y )
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{
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return GetElementByXY( x, y, out GumpElement element ) ? element : null;
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}
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public bool GetElementByCliloc( int cliloc, out GumpElement gumpElement )
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{
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gumpElement = null;
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if ( GumpElements == null )
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{
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return false;
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}
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GumpElement element = GumpElements.FirstOrDefault( m => m.Cliloc == cliloc );
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if ( element != null )
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{
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gumpElement = element;
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}
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return gumpElement != null;
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}
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public GumpElement GetElementByCliloc( int cliloc )
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{
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return GetElementByCliloc( cliloc, out GumpElement element ) ? element : null;
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}
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public override int GetHashCode()
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{
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return ID.GetHashCode() ^ Layout?.GetHashCode() ?? 0;
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}
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public virtual void OnResponse( int buttonID, int[] switches )
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{
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}
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public virtual void SendGump()
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{
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byte[] bytes = Compile();
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Engine.Gumps.Add( this );
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Engine.SendPacketToClient( bytes, bytes.Length );
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}
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public void CloseGump()
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{
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Commands.CloseClientGump( ID );
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}
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public void Add( GumpElement e )
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{
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e.ParentGump = this;
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_elements.Add( e );
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}
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public void AddPage( int page )
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{
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GumpElement ge = new GumpElement { Type = ElementType.page, PageNumber = page };
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Add( ge );
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}
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public void AddAlphaRegion( int x, int y, int width, int height )
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{
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GumpElement ge = new GumpElement
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{
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Type = ElementType.checkertrans,
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X = x,
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Y = y,
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Width = width,
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Height = height
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};
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Add( ge );
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}
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public void AddBackground( int x, int y, int width, int height, int gumpID )
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{
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GumpElement ge = new GumpElement
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{
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Type = ElementType.resizepic,
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X = x,
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Y = y,
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Width = width,
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Height = height,
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ElementID = gumpID
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};
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Add( ge );
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}
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public void AddButton( int x, int y, int normalID, int pressedID, int buttonID, GumpButtonType type, int param )
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{
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GumpElement ge = new GumpElement
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{
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Type = ElementType.button,
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X = x,
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Y = y,
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InactiveID = normalID,
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ActiveID = pressedID,
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ButtonType = (int) type,
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ElementID = buttonID,
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Param = param
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};
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Add( ge );
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}
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public void AddCheck( int x, int y, int inactiveID, int activeID, bool initialState, int switchID )
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{
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GumpElement ge = new GumpElement
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{
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Type = ElementType.checkbox,
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X = x,
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Y = y,
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InactiveID = inactiveID,
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ActiveID = activeID,
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InitialState = initialState,
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ElementID = switchID
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};
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Add( ge );
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}
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public void AddGroup( int group )
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{
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GumpElement ge = new GumpElement { Type = ElementType.group, Group = group };
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Add( ge );
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}
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public void AddTooltip( int number )
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{
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GumpElement ge = new GumpElement { Type = ElementType.tooltip, Cliloc = number };
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Add( ge );
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}
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public void AddHtml( int x, int y, int width, int height, string text, bool background, bool scrollbar )
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{
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GumpElement ge = new GumpElement
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{
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Type = ElementType.htmlgump,
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X = x,
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Y = y,
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Width = width,
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Height = height,
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Text = text,
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ScrollBar = scrollbar,
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Background = background
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};
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Add( ge );
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}
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public void AddHtmlLocalized( int x, int y, int width, int height, int number, bool background, bool scrollbar )
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{
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GumpElement ge = new GumpElement
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{
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Type = ElementType.xmfhtmlgump,
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X = x,
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Y = y,
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Width = width,
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Height = height,
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Cliloc = number,
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Background = background,
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ScrollBar = scrollbar
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};
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Add( ge );
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||||
}
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||||
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public void AddHtmlLocalized( int x, int y, int width, int height, int number, int color, bool background,
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bool scrollbar )
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{
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GumpElement ge = new GumpElement
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{
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Type = ElementType.xmfhtmlgumpcolor,
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X = x,
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Y = y,
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Width = width,
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||||
Height = height,
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Cliloc = number,
|
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Hue = color,
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Background = background,
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ScrollBar = scrollbar
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||||
};
|
||||
Add( ge );
|
||||
}
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||||
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||||
public void AddHtmlLocalized( int x, int y, int width, int height, int number, string args, int color,
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bool background, bool scrollbar )
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||||
{
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GumpElement ge = new GumpElement
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||||
{
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Type = ElementType.xmfhtmltok,
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||||
X = x,
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||||
Y = y,
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||||
Width = width,
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||||
Height = height,
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||||
Cliloc = number,
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||||
Args = args,
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||||
Hue = color,
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||||
Background = background,
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||||
ScrollBar = scrollbar
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||||
};
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||||
Add( ge );
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||||
}
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||||
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||||
public void AddImage( int x, int y, int gumpID )
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||||
{
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AddImage( x, y, gumpID, 0 );
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||||
}
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||||
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||||
public void AddImage( int x, int y, int gumpID, int hue )
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||||
{
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||||
GumpElement ge = new GumpElement
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||||
{
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||||
Type = ElementType.gumppic,
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||||
X = x,
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||||
Y = y,
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||||
ElementID = gumpID,
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||||
Hue = hue
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||||
};
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||||
Add( ge );
|
||||
}
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||||
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||||
public void AddImageTiled( int x, int y, int width, int height, int gumpID )
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||||
{
|
||||
GumpElement ge = new GumpElement
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||||
{
|
||||
Type = ElementType.gumppictiled,
|
||||
X = x,
|
||||
Y = y,
|
||||
Width = width,
|
||||
Height = height,
|
||||
ElementID = gumpID
|
||||
};
|
||||
Add( ge );
|
||||
}
|
||||
|
||||
public void AddImageTiledButton( int x, int y, int normalID, int pressedID, int buttonID, GumpButtonType type,
|
||||
int param, int itemID, int hue, int width, int height )
|
||||
{
|
||||
AddImageTiledButton( x, y, normalID, pressedID, buttonID, type, param, itemID, hue, width, height, -1 );
|
||||
}
|
||||
|
||||
public void AddImageTiledButton( int x, int y, int normalID, int pressedID, int buttonID, GumpButtonType type,
|
||||
int param, int itemID, int hue, int width, int height, int localizedTooltip )
|
||||
{
|
||||
GumpElement ge = new GumpElement
|
||||
{
|
||||
Type = ElementType.buttontileart,
|
||||
X = x,
|
||||
Y = y,
|
||||
InactiveID = normalID,
|
||||
ActiveID = pressedID,
|
||||
ElementID = buttonID,
|
||||
ButtonType = (int) type,
|
||||
Param = param,
|
||||
ItemID = itemID,
|
||||
Hue = hue,
|
||||
Height = height,
|
||||
Width = width,
|
||||
Cliloc = localizedTooltip
|
||||
};
|
||||
Add( ge );
|
||||
}
|
||||
|
||||
public void AddItem( int x, int y, int itemID )
|
||||
{
|
||||
GumpElement ge = new GumpElement { Type = ElementType.tilepic, X = x, Y = y, ItemID = itemID };
|
||||
Add( ge );
|
||||
}
|
||||
|
||||
public void AddItem( int x, int y, int itemID, int hue )
|
||||
{
|
||||
GumpElement ge = new GumpElement
|
||||
{
|
||||
Type = ElementType.tilepic,
|
||||
X = x,
|
||||
Y = y,
|
||||
ItemID = itemID,
|
||||
Hue = hue
|
||||
};
|
||||
Add( ge );
|
||||
}
|
||||
|
||||
public void AddLabel( int x, int y, int hue, string text )
|
||||
{
|
||||
GumpElement ge = new GumpElement
|
||||
{
|
||||
Type = ElementType.text,
|
||||
X = x,
|
||||
Y = y,
|
||||
Hue = hue,
|
||||
Text = text
|
||||
};
|
||||
Add( ge );
|
||||
}
|
||||
|
||||
public void AddLabelCropped( int x, int y, int width, int height, int hue, string text )
|
||||
{
|
||||
GumpElement ge = new GumpElement
|
||||
{
|
||||
Type = ElementType.croppedtext,
|
||||
X = x,
|
||||
Y = y,
|
||||
Width = width,
|
||||
Height = height,
|
||||
Hue = hue,
|
||||
Text = text
|
||||
};
|
||||
Add( ge );
|
||||
}
|
||||
|
||||
public void AddRadio( int x, int y, int inactiveID, int activeID, bool initialState, int switchID )
|
||||
{
|
||||
GumpElement ge = new GumpElement
|
||||
{
|
||||
Type = ElementType.radio,
|
||||
X = x,
|
||||
Y = y,
|
||||
InactiveID = inactiveID,
|
||||
ActiveID = activeID,
|
||||
InitialState = initialState,
|
||||
ElementID = switchID
|
||||
};
|
||||
Add( ge );
|
||||
}
|
||||
|
||||
public void AddTextEntry( int x, int y, int width, int height, int hue, int entryID, string initialText )
|
||||
{
|
||||
GumpElement ge = new GumpElement
|
||||
{
|
||||
Type = ElementType.textentry,
|
||||
X = x,
|
||||
Y = y,
|
||||
Width = width,
|
||||
Height = height,
|
||||
Hue = hue,
|
||||
ElementID = entryID,
|
||||
Text = initialText
|
||||
};
|
||||
Add( ge );
|
||||
}
|
||||
|
||||
public void AddTextEntry( int x, int y, int width, int height, int hue, int entryID, string initialText,
|
||||
int size )
|
||||
{
|
||||
GumpElement ge = new GumpElement
|
||||
{
|
||||
Type = ElementType.textentrylimited,
|
||||
X = x,
|
||||
Y = y,
|
||||
Width = width,
|
||||
Height = height,
|
||||
Hue = hue,
|
||||
ElementID = entryID,
|
||||
Text = initialText,
|
||||
Size = size
|
||||
};
|
||||
Add( ge );
|
||||
}
|
||||
|
||||
public void AddItemProperty( int serial )
|
||||
{
|
||||
GumpElement ge = new GumpElement { Type = ElementType.itemproperty, Serial = serial };
|
||||
Add( ge );
|
||||
}
|
||||
|
||||
public int Intern( string value )
|
||||
{
|
||||
int indexOf = _strings.IndexOf( value );
|
||||
|
||||
if ( indexOf >= 0 )
|
||||
{
|
||||
return indexOf;
|
||||
}
|
||||
|
||||
_strings.Add( value );
|
||||
return _strings.Count - 1;
|
||||
}
|
||||
|
||||
internal static byte[] StringToBuffer( string str )
|
||||
{
|
||||
return Encoding.ASCII.GetBytes( str );
|
||||
}
|
||||
|
||||
private byte[] Compile()
|
||||
{
|
||||
IGumpWriter disp = new GumpWriter( this );
|
||||
|
||||
if ( !Movable )
|
||||
{
|
||||
disp.AppendLayout( NoMove );
|
||||
}
|
||||
|
||||
if ( !Closable )
|
||||
{
|
||||
disp.AppendLayout( NoClose );
|
||||
}
|
||||
|
||||
if ( !Disposable )
|
||||
{
|
||||
disp.AppendLayout( NoDispose );
|
||||
}
|
||||
|
||||
if ( !Resizable )
|
||||
{
|
||||
disp.AppendLayout( NoResize );
|
||||
}
|
||||
|
||||
int count = GumpElements.Length;
|
||||
|
||||
for ( int i = 0; i < count; ++i )
|
||||
{
|
||||
GumpElement e = GumpElements[i];
|
||||
|
||||
disp.AppendLayout( BeginLayout );
|
||||
e.AppendTo( disp );
|
||||
disp.AppendLayout( EndLayout );
|
||||
}
|
||||
|
||||
List<string> strings = new List<string>();
|
||||
|
||||
if ( Strings != null )
|
||||
{
|
||||
for ( int i = 0; i < Strings.Length; i++ )
|
||||
{
|
||||
strings.Add( Strings[i] );
|
||||
}
|
||||
}
|
||||
|
||||
disp.WriteStrings( strings );
|
||||
|
||||
disp.Flush();
|
||||
|
||||
return disp.ToArray();
|
||||
}
|
||||
|
||||
internal interface IGumpWriter
|
||||
{
|
||||
int Switches { get; set; }
|
||||
int TextEntries { get; set; }
|
||||
|
||||
void AppendLayout( bool val );
|
||||
void AppendLayout( int val );
|
||||
void AppendLayoutNS( int val );
|
||||
void AppendLayout( string text );
|
||||
void AppendLayout( byte[] buffer );
|
||||
void WriteStrings( List<string> strings );
|
||||
void Flush();
|
||||
byte[] ToArray();
|
||||
}
|
||||
|
||||
internal class GumpWriter : IGumpWriter, IDisposable
|
||||
{
|
||||
private readonly byte[] _buffer = new byte[48];
|
||||
|
||||
private readonly PacketWriter _stream;
|
||||
|
||||
private int m_LayoutLength;
|
||||
private int m_PacketLength;
|
||||
private int m_StringsLength;
|
||||
|
||||
public GumpWriter( Gump g )
|
||||
{
|
||||
_stream = new PacketWriter( 4096 );
|
||||
_buffer[0] = (byte) ' ';
|
||||
_stream.Write( (byte) 0xB0 );
|
||||
_stream.Write( (short) 0 );
|
||||
_stream.Write( g.Serial );
|
||||
_stream.Write( g.ID );
|
||||
_stream.Write( g.X );
|
||||
_stream.Write( g.Y );
|
||||
_stream.Write( (ushort) 0xFFFF );
|
||||
}
|
||||
|
||||
public int Switches { get; set; }
|
||||
public int TextEntries { get; set; }
|
||||
|
||||
public void AppendLayout( byte[] buffer )
|
||||
{
|
||||
int length = buffer.Length;
|
||||
_stream.Write( buffer, 0, length );
|
||||
m_LayoutLength += length;
|
||||
}
|
||||
|
||||
public void AppendLayout( string text )
|
||||
{
|
||||
AppendLayout( BeginTextSeparator );
|
||||
|
||||
int length = text.Length;
|
||||
_stream.WriteAsciiFixed( text, length );
|
||||
m_LayoutLength += length;
|
||||
|
||||
AppendLayout( EndTextSeparator );
|
||||
}
|
||||
|
||||
public void AppendLayout( int val )
|
||||
{
|
||||
string toString = val.ToString();
|
||||
int bytes = Encoding.ASCII.GetBytes( toString, 0, toString.Length, _buffer, 1 ) + 1;
|
||||
|
||||
_stream.Write( _buffer, 0, bytes );
|
||||
m_LayoutLength += bytes;
|
||||
}
|
||||
|
||||
public void AppendLayout( bool val )
|
||||
{
|
||||
AppendLayout( val ? True : False );
|
||||
}
|
||||
|
||||
public void AppendLayoutNS( int val )
|
||||
{
|
||||
string toString = val.ToString();
|
||||
int bytes = Encoding.ASCII.GetBytes( toString, 0, toString.Length, _buffer, 1 );
|
||||
|
||||
_stream.Write( _buffer, 1, bytes );
|
||||
m_LayoutLength += bytes;
|
||||
}
|
||||
|
||||
public void Flush()
|
||||
{
|
||||
int length = 23 + m_LayoutLength + m_StringsLength;
|
||||
_stream.Seek( 1, SeekOrigin.Begin );
|
||||
_stream.Write( (short) length );
|
||||
m_PacketLength = length;
|
||||
}
|
||||
|
||||
public void WriteStrings( List<string> text )
|
||||
{
|
||||
_stream.Seek( 19, SeekOrigin.Begin );
|
||||
_stream.Write( (ushort) m_LayoutLength );
|
||||
_stream.Seek( 0, SeekOrigin.End );
|
||||
|
||||
_stream.Write( (ushort) text.Count );
|
||||
|
||||
for ( int i = 0; i < text.Count; ++i )
|
||||
{
|
||||
string v = text[i] ?? string.Empty;
|
||||
|
||||
int length = (ushort) v.Length;
|
||||
m_StringsLength += length * 2 + 2;
|
||||
|
||||
_stream.Write( (ushort) length );
|
||||
_stream.WriteBigUniFixed( v, length );
|
||||
}
|
||||
}
|
||||
|
||||
public byte[] ToArray()
|
||||
{
|
||||
byte[] packet = new byte[m_PacketLength];
|
||||
Buffer.BlockCopy( _stream.ToArray(), 0, packet, 0, m_PacketLength );
|
||||
return packet;
|
||||
}
|
||||
|
||||
#region IDisposable Support
|
||||
|
||||
private bool disposedValue; // To detect redundant calls
|
||||
|
||||
protected virtual void Dispose( bool disposing )
|
||||
{
|
||||
if ( disposedValue )
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if ( disposing )
|
||||
{
|
||||
_stream.Dispose();
|
||||
}
|
||||
|
||||
disposedValue = true;
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Dispose( true );
|
||||
GC.SuppressFinalize( this );
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
namespace ClassicAssist.UO.Objects.Gumps
|
||||
{
|
||||
public enum GumpButtonType
|
||||
{
|
||||
Page = 0,
|
||||
Reply = 1
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,346 @@
|
||||
/* Copyright (C) 2009 Matthew Geyer
|
||||
*
|
||||
* This file is part of UO Machine.
|
||||
*
|
||||
* UO Machine is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* UO Machine is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with UO Machine. If not, see <http://www.gnu.org/licenses/>. */
|
||||
|
||||
using System;
|
||||
|
||||
namespace ClassicAssist.UO.Objects.Gumps
|
||||
{
|
||||
public class GumpElement
|
||||
{
|
||||
private Gump _parentGump;
|
||||
public int ActiveID { get; set; }
|
||||
public string Args { get; set; }
|
||||
public bool Background { get; set; }
|
||||
public int ButtonType { get; set; }
|
||||
public int Cliloc { get; set; }
|
||||
public int ElementID { get; set; }
|
||||
public int Group { get; set; }
|
||||
public int Height { get; set; }
|
||||
public int Hue { get; set; }
|
||||
public int InactiveID { get; set; }
|
||||
public bool InitialState { get; set; }
|
||||
public int ItemID { get; set; }
|
||||
public int PageNumber { get; set; }
|
||||
public int Param { get; set; }
|
||||
|
||||
public Gump ParentGump
|
||||
{
|
||||
get => _parentGump ?? ParentPage?.ParentGump;
|
||||
set => _parentGump = value;
|
||||
}
|
||||
|
||||
public GumpPage ParentPage { get; set; }
|
||||
public bool ScrollBar { get; set; }
|
||||
public int Serial { get; set; }
|
||||
public int Size { get; set; }
|
||||
public string Text { get; set; }
|
||||
public int Tooltip { get; set; }
|
||||
public ElementType Type { get; set; }
|
||||
public int Width { get; set; }
|
||||
public int X { get; set; }
|
||||
public int Y { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Get nearest GumpElement.
|
||||
/// </summary>
|
||||
/// <returns>True on success.</returns>
|
||||
public bool GetNearestElement( out GumpElement element )
|
||||
{
|
||||
if ( ParentPage != null )
|
||||
{
|
||||
return ParentPage.GetNearestElement( this, out element );
|
||||
}
|
||||
|
||||
element = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get nearest GumpElement, but only if it's ElementType is contained in the include list.
|
||||
/// </summary>
|
||||
/// <param name="includeTypes">Array of ElementTypes which specifies valid GumpElements to search.</param>
|
||||
/// <param name="element">GumpElement (out).</param>
|
||||
/// <returns>True on success.</returns>
|
||||
public bool GetNearestElement( ElementType[] includeTypes, out GumpElement element )
|
||||
{
|
||||
if ( ParentPage != null )
|
||||
{
|
||||
return ParentPage.GetNearestElement( this, includeTypes, out element );
|
||||
}
|
||||
|
||||
element = null;
|
||||
return false;
|
||||
}
|
||||
|
||||
public void Click()
|
||||
{
|
||||
Gump g = ParentGump;
|
||||
|
||||
if ( g != null && g.ID != 461 && Type == ElementType.button )
|
||||
{
|
||||
//TODO
|
||||
//Macros.MacroEx.CloseClientGump( g.Client, g.ID );
|
||||
//Macros.MacroEx.GumpButtonClick( g.Client, g.ID, g.Serial, this.ElementID );
|
||||
}
|
||||
}
|
||||
|
||||
internal void AppendTo( Gump.IGumpWriter disp )
|
||||
{
|
||||
switch ( Type )
|
||||
{
|
||||
case ElementType.textentrylimited:
|
||||
{
|
||||
disp.AppendLayout( Gump.StringToBuffer( "textentrylimited" ) );
|
||||
disp.AppendLayout( X );
|
||||
disp.AppendLayout( Y );
|
||||
disp.AppendLayout( Width );
|
||||
disp.AppendLayout( Height );
|
||||
disp.AppendLayout( Hue );
|
||||
disp.AppendLayout( ElementID );
|
||||
disp.AppendLayout( ParentGump.Intern( Text ) );
|
||||
disp.AppendLayout( Size );
|
||||
disp.TextEntries++;
|
||||
break;
|
||||
}
|
||||
case ElementType.textentry:
|
||||
{
|
||||
disp.AppendLayout( Gump.StringToBuffer( "textentry" ) );
|
||||
disp.AppendLayout( X );
|
||||
disp.AppendLayout( Y );
|
||||
disp.AppendLayout( Width );
|
||||
disp.AppendLayout( Height );
|
||||
disp.AppendLayout( Hue );
|
||||
disp.AppendLayout( ElementID );
|
||||
disp.AppendLayout( ParentGump.Intern( Text ) );
|
||||
disp.TextEntries++;
|
||||
break;
|
||||
}
|
||||
case ElementType.radio:
|
||||
{
|
||||
disp.AppendLayout( Gump.StringToBuffer( "radio" ) );
|
||||
disp.AppendLayout( X );
|
||||
disp.AppendLayout( Y );
|
||||
disp.AppendLayout( InactiveID );
|
||||
disp.AppendLayout( ActiveID );
|
||||
disp.AppendLayout( InitialState );
|
||||
disp.AppendLayout( ElementID );
|
||||
disp.Switches++;
|
||||
break;
|
||||
}
|
||||
case ElementType.croppedtext:
|
||||
{
|
||||
disp.AppendLayout( Gump.StringToBuffer( "croppedtext" ) );
|
||||
disp.AppendLayout( X );
|
||||
disp.AppendLayout( Y );
|
||||
disp.AppendLayout( Width );
|
||||
disp.AppendLayout( Height );
|
||||
disp.AppendLayout( Hue );
|
||||
disp.AppendLayout( ParentGump.Intern( Text ) );
|
||||
break;
|
||||
}
|
||||
case ElementType.buttontileart:
|
||||
{
|
||||
disp.AppendLayout( Gump.StringToBuffer( "buttontileart" ) );
|
||||
disp.AppendLayout( X );
|
||||
disp.AppendLayout( Y );
|
||||
disp.AppendLayout( InactiveID );
|
||||
disp.AppendLayout( ActiveID );
|
||||
disp.AppendLayout( ButtonType );
|
||||
disp.AppendLayout( Param );
|
||||
disp.AppendLayout( ElementID );
|
||||
disp.AppendLayout( ItemID );
|
||||
disp.AppendLayout( Hue );
|
||||
disp.AppendLayout( Width );
|
||||
disp.AppendLayout( Height );
|
||||
|
||||
if ( Cliloc != -1 )
|
||||
{
|
||||
disp.AppendLayout( Gump.StringToBuffer( " }{ tooltip" ) );
|
||||
disp.AppendLayout( Cliloc );
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case ElementType.tilepic:
|
||||
case ElementType.tilepichue:
|
||||
{
|
||||
disp.AppendLayout( Gump.StringToBuffer( Hue == 0 ? "tilepic" : "tilepichue" ) );
|
||||
disp.AppendLayout( X );
|
||||
disp.AppendLayout( Y );
|
||||
disp.AppendLayout( ItemID );
|
||||
|
||||
if ( Hue != 0 )
|
||||
{
|
||||
disp.AppendLayout( Hue );
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case ElementType.itemproperty:
|
||||
{
|
||||
disp.AppendLayout( Gump.StringToBuffer( "itemproperty" ) );
|
||||
disp.AppendLayout( Serial );
|
||||
break;
|
||||
}
|
||||
case ElementType.gumppictiled:
|
||||
{
|
||||
disp.AppendLayout( Gump.StringToBuffer( "gumppictiled" ) );
|
||||
disp.AppendLayout( X );
|
||||
disp.AppendLayout( Y );
|
||||
disp.AppendLayout( Width );
|
||||
disp.AppendLayout( Height );
|
||||
disp.AppendLayout( ElementID );
|
||||
break;
|
||||
}
|
||||
case ElementType.gumppic:
|
||||
{
|
||||
disp.AppendLayout( Gump.StringToBuffer( "gumppic" ) );
|
||||
disp.AppendLayout( X );
|
||||
disp.AppendLayout( Y );
|
||||
disp.AppendLayout( ElementID );
|
||||
|
||||
if ( Hue != 0 )
|
||||
{
|
||||
disp.AppendLayout( Gump.StringToBuffer( " hue=" ) );
|
||||
disp.AppendLayoutNS( Hue );
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case ElementType.xmfhtmlgump:
|
||||
{
|
||||
disp.AppendLayout( Gump.StringToBuffer( "xmfhtmlgump" ) );
|
||||
disp.AppendLayout( X );
|
||||
disp.AppendLayout( Y );
|
||||
disp.AppendLayout( Width );
|
||||
disp.AppendLayout( Height );
|
||||
disp.AppendLayout( Cliloc );
|
||||
disp.AppendLayout( Background );
|
||||
disp.AppendLayout( ScrollBar );
|
||||
break;
|
||||
}
|
||||
case ElementType.xmfhtmlgumpcolor:
|
||||
{
|
||||
disp.AppendLayout( Gump.StringToBuffer( "xmfhtmlgumpcolor" ) );
|
||||
disp.AppendLayout( X );
|
||||
disp.AppendLayout( Y );
|
||||
disp.AppendLayout( Width );
|
||||
disp.AppendLayout( Height );
|
||||
disp.AppendLayout( Cliloc );
|
||||
disp.AppendLayout( Background );
|
||||
disp.AppendLayout( ScrollBar );
|
||||
disp.AppendLayout( Hue );
|
||||
break;
|
||||
}
|
||||
case ElementType.xmfhtmltok:
|
||||
{
|
||||
disp.AppendLayout( Gump.StringToBuffer( "xmfhtmltok" ) );
|
||||
disp.AppendLayout( X );
|
||||
disp.AppendLayout( Y );
|
||||
disp.AppendLayout( Width );
|
||||
disp.AppendLayout( Height );
|
||||
disp.AppendLayout( Background );
|
||||
disp.AppendLayout( ScrollBar );
|
||||
disp.AppendLayout( Hue );
|
||||
disp.AppendLayout( Cliloc );
|
||||
disp.AppendLayout( Args );
|
||||
break;
|
||||
}
|
||||
case ElementType.htmlgump:
|
||||
{
|
||||
disp.AppendLayout( Gump.StringToBuffer( "htmlgump" ) );
|
||||
disp.AppendLayout( X );
|
||||
disp.AppendLayout( Y );
|
||||
disp.AppendLayout( Width );
|
||||
disp.AppendLayout( Height );
|
||||
disp.AppendLayout( ParentGump.Intern( Text ) );
|
||||
disp.AppendLayout( Background );
|
||||
disp.AppendLayout( ScrollBar );
|
||||
break;
|
||||
}
|
||||
case ElementType.tooltip:
|
||||
{
|
||||
disp.AppendLayout( Gump.StringToBuffer( "tooltip" ) );
|
||||
disp.AppendLayout( Cliloc );
|
||||
break;
|
||||
}
|
||||
case ElementType.group:
|
||||
{
|
||||
disp.AppendLayout( Gump.StringToBuffer( "group" ) );
|
||||
disp.AppendLayout( Group );
|
||||
break;
|
||||
}
|
||||
case ElementType.resizepic:
|
||||
{
|
||||
disp.AppendLayout( Gump.StringToBuffer( "resizepic" ) );
|
||||
disp.AppendLayout( X );
|
||||
disp.AppendLayout( Y );
|
||||
disp.AppendLayout( ElementID );
|
||||
disp.AppendLayout( Width );
|
||||
disp.AppendLayout( Height );
|
||||
break;
|
||||
}
|
||||
case ElementType.checkertrans:
|
||||
{
|
||||
disp.AppendLayout( Gump.StringToBuffer( "checkertrans" ) );
|
||||
disp.AppendLayout( X );
|
||||
disp.AppendLayout( Y );
|
||||
disp.AppendLayout( Width );
|
||||
disp.AppendLayout( Height );
|
||||
break;
|
||||
}
|
||||
case ElementType.page:
|
||||
{
|
||||
disp.AppendLayout( Gump.StringToBuffer( "page" ) );
|
||||
disp.AppendLayout( PageNumber );
|
||||
break;
|
||||
}
|
||||
case ElementType.button:
|
||||
{
|
||||
disp.AppendLayout( Gump.StringToBuffer( "button" ) );
|
||||
disp.AppendLayout( X );
|
||||
disp.AppendLayout( Y );
|
||||
disp.AppendLayout( InactiveID );
|
||||
disp.AppendLayout( ActiveID );
|
||||
disp.AppendLayout( ButtonType );
|
||||
disp.AppendLayout( Param );
|
||||
disp.AppendLayout( ElementID );
|
||||
break;
|
||||
}
|
||||
case ElementType.text:
|
||||
{
|
||||
disp.AppendLayout( Gump.StringToBuffer( "text" ) );
|
||||
disp.AppendLayout( X );
|
||||
disp.AppendLayout( Y );
|
||||
disp.AppendLayout( Hue );
|
||||
disp.AppendLayout( ParentGump.Intern( Text ) );
|
||||
break;
|
||||
}
|
||||
case ElementType.invalid:
|
||||
break;
|
||||
case ElementType.checkbox:
|
||||
break;
|
||||
case ElementType.kr_xmfhtmlgump:
|
||||
break;
|
||||
case ElementType.mastergump:
|
||||
break;
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,177 @@
|
||||
/* Copyright (C) 2009 Matthew Geyer
|
||||
*
|
||||
* This file is part of UO Machine.
|
||||
*
|
||||
* UO Machine is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* UO Machine is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with UO Machine. If not, see <http://www.gnu.org/licenses/>. */
|
||||
|
||||
using System.Linq;
|
||||
|
||||
namespace ClassicAssist.UO.Objects.Gumps
|
||||
{
|
||||
public sealed class GumpPage
|
||||
{
|
||||
public GumpElement[] GumpElements { get; internal set; }
|
||||
public int Page { get; internal set; }
|
||||
public Gump ParentGump { get; internal set; }
|
||||
|
||||
/// <summary>
|
||||
/// Get array of GumpElements which match the specified ElementType.
|
||||
/// </summary>
|
||||
public GumpElement[] GetElementsByType( ElementType type )
|
||||
{
|
||||
return GumpElements.Where( ge => ge.Type == type ).ToArray();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get nearest GumpElement to source, but only if it's ElementType is contained in the include list.
|
||||
/// </summary>
|
||||
/// <param name="source">Source element.</param>
|
||||
/// <param name="includeTypes">Array of ElementTypes which specifies valid GumpElements to search.</param>
|
||||
/// <param name="element">GumpElement (out).</param>
|
||||
/// <returns>True on success.</returns>
|
||||
public bool GetNearestElement( GumpElement source, ElementType[] includeTypes, out GumpElement element )
|
||||
{
|
||||
GumpElement nearest = null;
|
||||
double closest = 0;
|
||||
|
||||
foreach ( GumpElement ge in GumpElements )
|
||||
{
|
||||
if ( ge == source )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
bool found = includeTypes.Any( et => ge.Type == et );
|
||||
|
||||
if ( !found )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
double distance = UOMath.Distance( source.X, source.Y, ge.X, ge.Y );
|
||||
|
||||
if ( nearest == null )
|
||||
{
|
||||
closest = distance;
|
||||
nearest = ge;
|
||||
}
|
||||
else
|
||||
{
|
||||
if ( !( distance < closest ) )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
closest = distance;
|
||||
nearest = ge;
|
||||
}
|
||||
}
|
||||
|
||||
element = nearest;
|
||||
return nearest != null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get nearest GumpElement from source.
|
||||
/// </summary>
|
||||
/// <returns>True on success.</returns>
|
||||
public bool GetNearestElement( GumpElement source, out GumpElement element )
|
||||
{
|
||||
GumpElement nearest = null;
|
||||
double closest = 0;
|
||||
|
||||
foreach ( GumpElement ge in GumpElements )
|
||||
{
|
||||
if ( ge == source )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
double distance = UOMath.Distance( source.X, source.Y, ge.X, ge.Y );
|
||||
|
||||
if ( nearest == null )
|
||||
{
|
||||
closest = distance;
|
||||
nearest = ge;
|
||||
}
|
||||
else
|
||||
{
|
||||
if ( !( distance < closest ) )
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
closest = distance;
|
||||
nearest = ge;
|
||||
}
|
||||
}
|
||||
|
||||
element = nearest;
|
||||
return nearest != null;
|
||||
}
|
||||
|
||||
public bool GetElementByXY( int x, int y, out GumpElement gumpElement )
|
||||
{
|
||||
gumpElement = null;
|
||||
|
||||
if ( GumpElements == null )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
GumpElement element = GumpElements.FirstOrDefault( m => m.X == x && m.Y == y );
|
||||
|
||||
if ( element != null )
|
||||
{
|
||||
gumpElement = element;
|
||||
}
|
||||
|
||||
return gumpElement != null;
|
||||
}
|
||||
|
||||
public GumpElement GetElementByXY( int x, int y )
|
||||
{
|
||||
if ( GetElementByXY( x, y, out GumpElement element ) )
|
||||
{
|
||||
return element;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public bool GetElementByCliloc( int cliloc, out GumpElement gumpElement )
|
||||
{
|
||||
gumpElement = null;
|
||||
|
||||
if ( GumpElements == null )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
GumpElement element = GumpElements.FirstOrDefault( m => m.Cliloc == cliloc );
|
||||
|
||||
if ( element != null )
|
||||
{
|
||||
gumpElement = element;
|
||||
}
|
||||
|
||||
return gumpElement != null;
|
||||
}
|
||||
|
||||
public GumpElement GetElementByCliloc( int cliloc )
|
||||
{
|
||||
return GetElementByCliloc( cliloc, out GumpElement element ) ? element : null;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,917 @@
|
||||
/* Copyright (C) 2009 Matthew Geyer
|
||||
*
|
||||
* This file is part of UO Machine.
|
||||
*
|
||||
* UO Machine is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* UO Machine is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with UO Machine. If not, see <http://www.gnu.org/licenses/>. */
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using ClassicAssist.UO.Data;
|
||||
|
||||
namespace ClassicAssist.UO.Objects.Gumps
|
||||
{
|
||||
public static class GumpParser
|
||||
{
|
||||
// Gump command reference: http://docs.polserver.com/pol098/guides.php?guidefile=gumpcmdlist#xmfhtmltok
|
||||
private static void OnError( string elementName, string layout )
|
||||
{
|
||||
throw new InvalidOperationException(
|
||||
$"Error parsing gump element {elementName} in layout:\r\n\r\n{layout}" );
|
||||
}
|
||||
|
||||
private static string[] GetTokens( string input )
|
||||
{
|
||||
//@0@1@ = {"0","1"}
|
||||
if ( input.Contains( "@" ) )
|
||||
{
|
||||
input = input.Trim( '@' );
|
||||
|
||||
if ( input.Contains( "@" ) )
|
||||
{
|
||||
return input.Split( '@' );
|
||||
}
|
||||
|
||||
string[] output = new string[1];
|
||||
output[0] = input;
|
||||
return output;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private static bool GetInt( string input, out int output )
|
||||
{
|
||||
if ( input.Contains( "=" ) )
|
||||
{
|
||||
string[] strArray = input.Split( '=' );
|
||||
return int.TryParse( strArray[1].Trim(), out output );
|
||||
}
|
||||
|
||||
output = -1;
|
||||
return false;
|
||||
}
|
||||
|
||||
public static Gump Parse( int serial, uint ID, int x, int y, string layout, string[] text )
|
||||
{
|
||||
bool closable = true, movable = true, disposable = true, resizable = true;
|
||||
|
||||
List<GumpPage> pageList = new List<GumpPage>();
|
||||
List<GumpElement> gumpElementList = new List<GumpElement>();
|
||||
GumpElement lastGumpElement = null;
|
||||
GumpPage currentPage = null;
|
||||
|
||||
if ( string.IsNullOrEmpty( layout ) )
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
string[] split = layout.Substring( layout.IndexOf( '{' ) ).TrimEnd( '}', ' ' )
|
||||
.Split( new[] { '}' }, StringSplitOptions.RemoveEmptyEntries );
|
||||
|
||||
for ( int i = 0; i < split.Length; i++ )
|
||||
{
|
||||
split[i] = split[i].TrimStart( '{', ' ' ).Trim();
|
||||
string[] formatted = split[i].Split( new[] { ' ' }, StringSplitOptions.RemoveEmptyEntries );
|
||||
|
||||
for ( int j = 0; j < formatted.Length; j++ )
|
||||
{
|
||||
formatted[j] = formatted[j].Trim();
|
||||
}
|
||||
|
||||
switch ( formatted[0] )
|
||||
{
|
||||
case "noclose":
|
||||
closable = false;
|
||||
break;
|
||||
case "nodispose":
|
||||
disposable = false;
|
||||
break;
|
||||
case "nomove":
|
||||
movable = false;
|
||||
break;
|
||||
case "noresize":
|
||||
resizable = false;
|
||||
break;
|
||||
case "kr_button":
|
||||
case "button":
|
||||
try
|
||||
{
|
||||
if ( int.TryParse( formatted[1], out int gbX ) &&
|
||||
int.TryParse( formatted[2], out int gbY ) &&
|
||||
int.TryParse( formatted[3], out int gbNormalID ) &&
|
||||
int.TryParse( formatted[4], out int gbPressedID ) &&
|
||||
int.TryParse( formatted[5], out int gbType ) &&
|
||||
int.TryParse( formatted[6], out int gbParam ) &&
|
||||
int.TryParse( formatted[7], out int gbID ) )
|
||||
{
|
||||
GumpElement ge = new GumpElement
|
||||
{
|
||||
Type = ElementType.button,
|
||||
ParentPage = currentPage,
|
||||
X = gbX,
|
||||
Y = gbY,
|
||||
InactiveID = gbNormalID,
|
||||
ActiveID = gbPressedID,
|
||||
ElementID = gbID,
|
||||
ButtonType = gbType,
|
||||
Param = gbParam
|
||||
};
|
||||
gumpElementList.Add( ge );
|
||||
}
|
||||
else
|
||||
{
|
||||
OnError( "button", layout );
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
OnError( "button", layout );
|
||||
}
|
||||
|
||||
break;
|
||||
case "buttontileart":
|
||||
try
|
||||
{
|
||||
if ( int.TryParse( formatted[1], out int btX ) &&
|
||||
int.TryParse( formatted[2], out int btY ) &&
|
||||
int.TryParse( formatted[3], out int btNormalID ) &&
|
||||
int.TryParse( formatted[4], out int btPressedID ) &&
|
||||
int.TryParse( formatted[5], out int btType ) &&
|
||||
int.TryParse( formatted[6], out int btParam ) &&
|
||||
int.TryParse( formatted[7], out int btID ) &&
|
||||
int.TryParse( formatted[8], out int btItemID ) &&
|
||||
int.TryParse( formatted[9], out int btHue ) &&
|
||||
int.TryParse( formatted[10], out int btWidth ) &&
|
||||
int.TryParse( formatted[11], out int btHeight ) )
|
||||
{
|
||||
GumpElement ge = new GumpElement
|
||||
{
|
||||
Type = ElementType.buttontileart,
|
||||
ParentPage = currentPage,
|
||||
X = btX,
|
||||
Y = btY,
|
||||
ElementID = btID,
|
||||
ButtonType = btType,
|
||||
Height = btHeight,
|
||||
Width = btWidth,
|
||||
Hue = btHue,
|
||||
ItemID = btItemID,
|
||||
InactiveID = btNormalID,
|
||||
Param = btParam,
|
||||
ActiveID = btPressedID
|
||||
};
|
||||
gumpElementList.Add( ge );
|
||||
lastGumpElement = ge;
|
||||
}
|
||||
else
|
||||
{
|
||||
OnError( "buttontileart", layout );
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
OnError( "buttontileart", layout );
|
||||
}
|
||||
|
||||
break;
|
||||
case "checkertrans":
|
||||
try
|
||||
{
|
||||
if ( int.TryParse( formatted[1], out int ctX ) &&
|
||||
int.TryParse( formatted[2], out int ctY ) &&
|
||||
int.TryParse( formatted[3], out int ctWidth ) &&
|
||||
int.TryParse( formatted[4], out int ctHeight ) )
|
||||
{
|
||||
GumpElement ge = new GumpElement
|
||||
{
|
||||
Type = ElementType.checkertrans,
|
||||
ParentPage = currentPage,
|
||||
X = ctX,
|
||||
Y = ctY,
|
||||
Width = ctWidth,
|
||||
Height = ctHeight
|
||||
};
|
||||
gumpElementList.Add( ge );
|
||||
}
|
||||
else
|
||||
{
|
||||
OnError( "checkertrans", layout );
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
OnError( "checkertrans", layout );
|
||||
}
|
||||
|
||||
break;
|
||||
case "croppedtext":
|
||||
try
|
||||
{
|
||||
if ( int.TryParse( formatted[1], out int crX ) &&
|
||||
int.TryParse( formatted[2], out int crY ) &&
|
||||
int.TryParse( formatted[3], out int crWidth ) &&
|
||||
int.TryParse( formatted[4], out int crHeight ) &&
|
||||
int.TryParse( formatted[5], out int crHue ) &&
|
||||
int.TryParse( formatted[6], out int crText ) )
|
||||
{
|
||||
GumpElement ge = new GumpElement
|
||||
{
|
||||
Type = ElementType.croppedtext,
|
||||
ParentPage = currentPage,
|
||||
X = crX,
|
||||
Y = crY,
|
||||
Height = crHeight,
|
||||
Width = crWidth,
|
||||
Hue = crHue,
|
||||
Text = text[crText]
|
||||
};
|
||||
gumpElementList.Add( ge );
|
||||
}
|
||||
else
|
||||
{
|
||||
OnError( "croppedtext", layout );
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
OnError( "croppedtext", layout );
|
||||
}
|
||||
|
||||
break;
|
||||
case "checkbox":
|
||||
try
|
||||
{
|
||||
if ( int.TryParse( formatted[1], out int cbX ) &&
|
||||
int.TryParse( formatted[2], out int cbY ) &&
|
||||
int.TryParse( formatted[3], out int cbInactiveID ) &&
|
||||
int.TryParse( formatted[4], out int cbActiveID ) &&
|
||||
int.TryParse( formatted[5], out int cbState ) &&
|
||||
int.TryParse( formatted[6], out int cbID ) )
|
||||
{
|
||||
GumpElement ge = new GumpElement
|
||||
{
|
||||
Type = ElementType.checkbox,
|
||||
ParentPage = currentPage,
|
||||
X = cbX,
|
||||
Y = cbY,
|
||||
InactiveID = cbInactiveID,
|
||||
ActiveID = cbActiveID,
|
||||
ElementID = cbID,
|
||||
InitialState = cbState == 1
|
||||
};
|
||||
gumpElementList.Add( ge );
|
||||
}
|
||||
else
|
||||
{
|
||||
OnError( "checkbox", layout );
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
OnError( "checkbox", layout );
|
||||
}
|
||||
|
||||
break;
|
||||
case "page":
|
||||
if ( currentPage == null )
|
||||
{
|
||||
currentPage = new GumpPage();
|
||||
}
|
||||
else
|
||||
{
|
||||
currentPage.GumpElements = gumpElementList.ToArray();
|
||||
pageList.Add( currentPage );
|
||||
currentPage = new GumpPage();
|
||||
gumpElementList = new List<GumpElement>();
|
||||
}
|
||||
|
||||
if ( int.TryParse( formatted[1], out int page ) )
|
||||
{
|
||||
currentPage.Page = page;
|
||||
}
|
||||
else
|
||||
{
|
||||
OnError( "page", layout );
|
||||
}
|
||||
|
||||
break;
|
||||
case "kr_gumppic":
|
||||
case "gumppic":
|
||||
try
|
||||
{
|
||||
if ( int.TryParse( formatted[1], out int gpX ) &&
|
||||
int.TryParse( formatted[2], out int gpY ) &&
|
||||
int.TryParse( formatted[3], out int gpID ) )
|
||||
{
|
||||
GumpElement ge = new GumpElement
|
||||
{
|
||||
Type = ElementType.gumppic, ParentPage = currentPage
|
||||
};
|
||||
|
||||
if ( formatted.Length > 4 )
|
||||
{
|
||||
for ( int gp = 4; gp < formatted.Length; gp++ )
|
||||
{
|
||||
if ( formatted[gp].Contains( "hue" ) )
|
||||
{
|
||||
if ( GetInt( formatted[gp], out int gpHue ) )
|
||||
{
|
||||
ge.Hue = gpHue;
|
||||
}
|
||||
else
|
||||
{
|
||||
OnError( "gumppic", layout );
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
ge.Args = formatted[gp];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ge.X = gpX;
|
||||
ge.Y = gpY;
|
||||
ge.ElementID = gpID;
|
||||
gumpElementList.Add( ge );
|
||||
}
|
||||
else
|
||||
{
|
||||
OnError( "gumppic", layout );
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
OnError( "gumppic", layout );
|
||||
}
|
||||
|
||||
break;
|
||||
case "gumppictiled":
|
||||
try
|
||||
{
|
||||
if ( int.TryParse( formatted[1], out int gtX ) &&
|
||||
int.TryParse( formatted[2], out int gtY ) &&
|
||||
int.TryParse( formatted[3], out int gtWidth ) &&
|
||||
int.TryParse( formatted[4], out int gtHeight ) &&
|
||||
int.TryParse( formatted[5], out int gtID ) )
|
||||
{
|
||||
GumpElement ge = new GumpElement
|
||||
{
|
||||
Type = ElementType.gumppictiled,
|
||||
ParentPage = currentPage,
|
||||
X = gtX,
|
||||
Y = gtY,
|
||||
Width = gtWidth,
|
||||
Height = gtHeight,
|
||||
ElementID = gtID
|
||||
};
|
||||
gumpElementList.Add( ge );
|
||||
}
|
||||
else
|
||||
{
|
||||
OnError( "gumppictiled", layout );
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
OnError( "gumppictiled", layout );
|
||||
}
|
||||
|
||||
break;
|
||||
case "kr_xmfhtmlgump":
|
||||
try
|
||||
{
|
||||
if ( int.TryParse( formatted[1], out int xgX ) &&
|
||||
int.TryParse( formatted[2], out int xgY ) &&
|
||||
int.TryParse( formatted[3], out int xgWidth ) &&
|
||||
int.TryParse( formatted[4], out int xgHeight ) &&
|
||||
int.TryParse( formatted[5], out int xgCliloc ) &&
|
||||
int.TryParse( formatted[6], out int xgBackground ) &&
|
||||
int.TryParse( formatted[7], out int xgScrollbar ) )
|
||||
{
|
||||
GumpElement ge = new GumpElement
|
||||
{
|
||||
Type = ElementType.kr_xmfhtmlgump,
|
||||
ParentPage = currentPage,
|
||||
X = xgX,
|
||||
Y = xgY,
|
||||
Width = xgWidth,
|
||||
Height = xgHeight,
|
||||
Cliloc = xgCliloc,
|
||||
Background = xgBackground == 1,
|
||||
ScrollBar = xgScrollbar == 1
|
||||
};
|
||||
|
||||
if ( xgCliloc != 0 )
|
||||
{
|
||||
ge.Text = Cliloc.GetProperty( xgCliloc );
|
||||
}
|
||||
|
||||
gumpElementList.Add( ge );
|
||||
}
|
||||
else
|
||||
{
|
||||
OnError( "kr_xmfhtmlgump", layout );
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
OnError( "kr_xmfhtmlgump", layout );
|
||||
}
|
||||
|
||||
break;
|
||||
case "mastergump":
|
||||
try
|
||||
{
|
||||
if ( int.TryParse( formatted[1], out int mgID ) )
|
||||
{
|
||||
GumpElement ge = new GumpElement
|
||||
{
|
||||
Type = ElementType.mastergump, ParentPage = currentPage, ElementID = mgID
|
||||
};
|
||||
gumpElementList.Add( ge );
|
||||
}
|
||||
else
|
||||
{
|
||||
OnError( "mastergump", layout );
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
OnError( "mastergump", layout );
|
||||
}
|
||||
|
||||
break;
|
||||
case "radio":
|
||||
try
|
||||
{
|
||||
if ( int.TryParse( formatted[1], out int rX ) && int.TryParse( formatted[2], out int rY ) &&
|
||||
int.TryParse( formatted[3], out int rInactiveID ) &&
|
||||
int.TryParse( formatted[4], out int rActiveID ) &&
|
||||
int.TryParse( formatted[5], out int rState ) &&
|
||||
int.TryParse( formatted[6], out int rID ) )
|
||||
{
|
||||
GumpElement ge = new GumpElement
|
||||
{
|
||||
Type = ElementType.radio,
|
||||
ParentPage = currentPage,
|
||||
X = rX,
|
||||
Y = rY,
|
||||
InactiveID = rInactiveID,
|
||||
ActiveID = rActiveID,
|
||||
ElementID = rID,
|
||||
InitialState = rState == 1
|
||||
};
|
||||
gumpElementList.Add( ge );
|
||||
}
|
||||
else
|
||||
{
|
||||
OnError( "radio", layout );
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
OnError( "radio", layout );
|
||||
}
|
||||
|
||||
break;
|
||||
case "resizepic":
|
||||
try
|
||||
{
|
||||
if ( int.TryParse( formatted[1], out int rpX ) &&
|
||||
int.TryParse( formatted[2], out int rpY ) &&
|
||||
int.TryParse( formatted[3], out int rpID ) &&
|
||||
int.TryParse( formatted[4], out int rpWidth ) &&
|
||||
int.TryParse( formatted[5], out int _ ) )
|
||||
{
|
||||
GumpElement ge = new GumpElement
|
||||
{
|
||||
Type = ElementType.resizepic,
|
||||
ParentPage = currentPage,
|
||||
X = rpX,
|
||||
Y = rpY,
|
||||
Width = rpWidth,
|
||||
Height = rpWidth,
|
||||
ElementID = rpID
|
||||
};
|
||||
gumpElementList.Add( ge );
|
||||
}
|
||||
else
|
||||
{
|
||||
OnError( "resizepic", layout );
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
OnError( "resizepic", layout );
|
||||
}
|
||||
|
||||
break;
|
||||
case "text":
|
||||
try
|
||||
{
|
||||
if ( int.TryParse( formatted[1], out int tX ) && int.TryParse( formatted[2], out int tY ) &&
|
||||
int.TryParse( formatted[3], out int tHue ) &&
|
||||
int.TryParse( formatted[4], out int tText ) )
|
||||
{
|
||||
GumpElement ge = new GumpElement
|
||||
{
|
||||
Type = ElementType.text,
|
||||
ParentPage = currentPage,
|
||||
X = tX,
|
||||
Y = tY,
|
||||
Hue = tHue,
|
||||
Text = text[tText]
|
||||
};
|
||||
gumpElementList.Add( ge );
|
||||
}
|
||||
else
|
||||
{
|
||||
OnError( "text", layout );
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
OnError( "text", layout );
|
||||
}
|
||||
|
||||
break;
|
||||
case "tooltip":
|
||||
try
|
||||
{
|
||||
if ( int.TryParse( formatted[1], out int tooltip ) /* && lastGumpElement != null */ )
|
||||
{
|
||||
if ( lastGumpElement != null )
|
||||
{
|
||||
lastGumpElement.Tooltip = tooltip;
|
||||
lastGumpElement.Text = Cliloc.GetProperty( tooltip );
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
OnError( "tooltip", layout );
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
OnError( "tooltip", layout );
|
||||
}
|
||||
|
||||
break;
|
||||
case "htmlgump":
|
||||
try
|
||||
{
|
||||
if ( int.TryParse( formatted[1], out int hgX ) &&
|
||||
int.TryParse( formatted[2], out int hgY ) &&
|
||||
int.TryParse( formatted[3], out int hgWidth ) &&
|
||||
int.TryParse( formatted[4], out int hgHeight ) &&
|
||||
int.TryParse( formatted[5], out int hgText ) &&
|
||||
int.TryParse( formatted[6], out int hgBackground ) &&
|
||||
int.TryParse( formatted[7], out int hgScrollbar ) )
|
||||
{
|
||||
GumpElement ge = new GumpElement
|
||||
{
|
||||
Type = ElementType.htmlgump,
|
||||
ParentPage = currentPage,
|
||||
X = hgX,
|
||||
Y = hgY,
|
||||
Width = hgWidth,
|
||||
Height = hgHeight,
|
||||
Text = text[hgText],
|
||||
ScrollBar = hgScrollbar == 1,
|
||||
Background = hgBackground == 1
|
||||
};
|
||||
gumpElementList.Add( ge );
|
||||
}
|
||||
else
|
||||
{
|
||||
OnError( "htmlgump", layout );
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
OnError( "htmlgump", layout );
|
||||
}
|
||||
|
||||
break;
|
||||
case "textentry":
|
||||
try
|
||||
{
|
||||
if ( int.TryParse( formatted[1], out int teX ) &&
|
||||
int.TryParse( formatted[2], out int teY ) &&
|
||||
int.TryParse( formatted[3], out int teWidth ) &&
|
||||
int.TryParse( formatted[4], out int teHeight ) &&
|
||||
int.TryParse( formatted[5], out int teHue ) &&
|
||||
int.TryParse( formatted[6], out int teID ) &&
|
||||
int.TryParse( formatted[7], out int teText ) )
|
||||
{
|
||||
GumpElement ge = new GumpElement
|
||||
{
|
||||
Type = ElementType.textentry,
|
||||
ParentPage = currentPage,
|
||||
X = teX,
|
||||
Y = teY,
|
||||
Height = teHeight,
|
||||
Width = teWidth,
|
||||
Hue = teHue,
|
||||
ElementID = teID,
|
||||
Text = text[teText]
|
||||
};
|
||||
gumpElementList.Add( ge );
|
||||
}
|
||||
else
|
||||
{
|
||||
OnError( "textentry", layout );
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
OnError( "textentry", layout );
|
||||
}
|
||||
|
||||
break;
|
||||
case "textentrylimited":
|
||||
try
|
||||
{
|
||||
if ( int.TryParse( formatted[1], out int tlX ) &&
|
||||
int.TryParse( formatted[2], out int tlY ) &&
|
||||
int.TryParse( formatted[3], out int tlWidth ) &&
|
||||
int.TryParse( formatted[4], out int tlHeight ) &&
|
||||
int.TryParse( formatted[5], out int tlHue ) &&
|
||||
int.TryParse( formatted[6], out int tlID ) &&
|
||||
int.TryParse( formatted[7], out int tlText ) &&
|
||||
int.TryParse( formatted[8], out int tlSize ) )
|
||||
{
|
||||
GumpElement ge = new GumpElement
|
||||
{
|
||||
Type = ElementType.textentrylimited,
|
||||
ParentPage = currentPage,
|
||||
X = tlX,
|
||||
Y = tlY,
|
||||
Height = tlHeight,
|
||||
Width = tlWidth,
|
||||
Hue = tlHue,
|
||||
ElementID = tlID,
|
||||
Text = text[tlText],
|
||||
Size = tlSize
|
||||
};
|
||||
gumpElementList.Add( ge );
|
||||
}
|
||||
else
|
||||
{
|
||||
OnError( "textentrylimited", layout );
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
OnError( "textentrylimited", layout );
|
||||
}
|
||||
|
||||
break;
|
||||
case "tilepic":
|
||||
try
|
||||
{
|
||||
if ( int.TryParse( formatted[1], out int tpX ) &&
|
||||
int.TryParse( formatted[2], out int tpY ) && int.TryParse(
|
||||
formatted[3].Split( new[] { ',' }, StringSplitOptions.RemoveEmptyEntries )?[0] ??
|
||||
"0", out int tpID ) )
|
||||
{
|
||||
GumpElement ge = new GumpElement
|
||||
{
|
||||
Type = ElementType.tilepic,
|
||||
ParentPage = currentPage,
|
||||
X = tpX,
|
||||
Y = tpY,
|
||||
ElementID = tpID
|
||||
};
|
||||
gumpElementList.Add( ge );
|
||||
}
|
||||
else
|
||||
{
|
||||
OnError( "tilepic", layout );
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
OnError( "tilepic", layout );
|
||||
}
|
||||
|
||||
break;
|
||||
case "tilepichue":
|
||||
try
|
||||
{
|
||||
if ( int.TryParse( formatted[1], out int tpX ) &&
|
||||
int.TryParse( formatted[2], out int tpY ) &&
|
||||
int.TryParse( formatted[3], out int tpID ) &&
|
||||
int.TryParse( formatted[4], out int tpHue ) )
|
||||
{
|
||||
GumpElement ge = new GumpElement
|
||||
{
|
||||
Type = ElementType.tilepichue,
|
||||
ParentPage = currentPage,
|
||||
X = tpX,
|
||||
Y = tpY,
|
||||
ElementID = tpID,
|
||||
Hue = tpHue
|
||||
};
|
||||
gumpElementList.Add( ge );
|
||||
}
|
||||
else
|
||||
{
|
||||
OnError( "tilepichue", layout );
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
OnError( "tilepichue", layout );
|
||||
}
|
||||
|
||||
break;
|
||||
case "xmfhtmlgump":
|
||||
try
|
||||
{
|
||||
if ( int.TryParse( formatted[1], out int xgX ) &&
|
||||
int.TryParse( formatted[2], out int xgY ) &&
|
||||
int.TryParse( formatted[3], out int xgWidth ) &&
|
||||
int.TryParse( formatted[4], out int xgHeight ) &&
|
||||
int.TryParse( formatted[5], out int xgCliloc ) &&
|
||||
int.TryParse( formatted[6], out int xgBackground ) &&
|
||||
int.TryParse( formatted[7], out int xgScrollbar ) )
|
||||
{
|
||||
GumpElement ge = new GumpElement
|
||||
{
|
||||
Type = ElementType.xmfhtmlgump,
|
||||
ParentPage = currentPage,
|
||||
X = xgX,
|
||||
Y = xgY,
|
||||
Width = xgWidth,
|
||||
Height = xgHeight,
|
||||
Cliloc = xgCliloc,
|
||||
Background = xgBackground == 1,
|
||||
ScrollBar = xgScrollbar == 1
|
||||
};
|
||||
|
||||
if ( xgCliloc != 0 )
|
||||
{
|
||||
ge.Text = Cliloc.GetProperty( xgCliloc );
|
||||
}
|
||||
|
||||
gumpElementList.Add( ge );
|
||||
}
|
||||
else
|
||||
{
|
||||
OnError( "xmfhtmlgump", layout );
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
OnError( "xmfhtmlgump", layout );
|
||||
}
|
||||
|
||||
break;
|
||||
case "xmfhtmlgumpcolor":
|
||||
try
|
||||
{
|
||||
if ( int.TryParse( formatted[1], out int xcX ) &&
|
||||
int.TryParse( formatted[2], out int xcY ) &&
|
||||
int.TryParse( formatted[3], out int xcWidth ) &&
|
||||
int.TryParse( formatted[4], out int xcHeight ) &&
|
||||
int.TryParse( formatted[5], out int xcCliloc ) &&
|
||||
int.TryParse( formatted[6], out int xcBackground ) &&
|
||||
int.TryParse( formatted[7], out int xcScrollbar ) &&
|
||||
int.TryParse( formatted[8], out int xcHue ) )
|
||||
{
|
||||
GumpElement ge = new GumpElement
|
||||
{
|
||||
Type = ElementType.xmfhtmlgumpcolor,
|
||||
ParentPage = currentPage,
|
||||
X = xcX,
|
||||
Y = xcY,
|
||||
Width = xcWidth,
|
||||
Height = xcHeight,
|
||||
Cliloc = xcCliloc,
|
||||
Background = xcBackground == 1,
|
||||
ScrollBar = xcScrollbar == 1,
|
||||
Hue = xcHue
|
||||
};
|
||||
|
||||
if ( xcCliloc != 0 )
|
||||
{
|
||||
ge.Text = Cliloc.GetProperty( xcCliloc );
|
||||
}
|
||||
|
||||
gumpElementList.Add( ge );
|
||||
}
|
||||
else
|
||||
{
|
||||
OnError( "xmfhtmlgumpcolor", layout );
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
OnError( "xmfhtmlgumpcolor", layout );
|
||||
}
|
||||
|
||||
break;
|
||||
case "xmfhtmltok":
|
||||
try
|
||||
{
|
||||
if ( int.TryParse( formatted[1], out int xtX ) &&
|
||||
int.TryParse( formatted[2], out int xtY ) &&
|
||||
int.TryParse( formatted[3], out int xtWidth ) &&
|
||||
int.TryParse( formatted[4], out int xtHeight ) &&
|
||||
int.TryParse( formatted[5], out int xtBackground ) &&
|
||||
int.TryParse( formatted[6], out int xtScrollbar ) &&
|
||||
int.TryParse( formatted[7], out int xtHue ) &&
|
||||
int.TryParse( formatted[8], out int xtCliloc ) )
|
||||
{
|
||||
GumpElement ge = new GumpElement
|
||||
{
|
||||
Type = ElementType.xmfhtmltok, ParentPage = currentPage
|
||||
};
|
||||
|
||||
string[] args = null;
|
||||
StringBuilder sb = new StringBuilder();
|
||||
|
||||
if ( formatted.Length > 9 )
|
||||
{
|
||||
sb.Append( formatted[9] );
|
||||
|
||||
for ( int a = 10; a < formatted.Length; a++ )
|
||||
{
|
||||
sb.Append( ' ' );
|
||||
sb.Append( formatted[a] );
|
||||
}
|
||||
|
||||
args = GetTokens( sb.ToString() );
|
||||
}
|
||||
|
||||
ge.Text = Cliloc.GetLocalString( xtCliloc, args );
|
||||
ge.Args = args != null ? string.Join( "\t", args ) : string.Empty;
|
||||
ge.X = xtX;
|
||||
ge.Y = xtY;
|
||||
ge.Width = xtWidth;
|
||||
ge.Height = xtHeight;
|
||||
ge.Hue = xtHue;
|
||||
ge.Cliloc = xtCliloc;
|
||||
ge.ScrollBar = xtScrollbar == 1;
|
||||
ge.Background = xtBackground == 1;
|
||||
gumpElementList.Add( ge );
|
||||
}
|
||||
else
|
||||
{
|
||||
OnError( "xmfhtmltok", layout );
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
OnError( "xmfhtmltok", layout );
|
||||
}
|
||||
|
||||
break;
|
||||
case "itemproperty":
|
||||
int itemserial;
|
||||
|
||||
if ( int.TryParse( formatted[1], out itemserial ) )
|
||||
{
|
||||
GumpElement ge = new GumpElement { Type = ElementType.itemproperty, Serial = itemserial };
|
||||
gumpElementList.Add( ge );
|
||||
}
|
||||
|
||||
break;
|
||||
case "echandleinput":
|
||||
//TODO
|
||||
break;
|
||||
//default:
|
||||
// throw new InvalidOperationException(
|
||||
// $"Unknown element \"{formatted[0]}\" in custom gump layout:\r\n\r\n{layout}" );
|
||||
}
|
||||
}
|
||||
|
||||
if ( currentPage != null )
|
||||
{
|
||||
currentPage.GumpElements = gumpElementList.ToArray();
|
||||
pageList.Add( currentPage );
|
||||
}
|
||||
|
||||
Gump g = new Gump( x, y, ID, serial, layout, text, gumpElementList.ToArray(), pageList.ToArray() )
|
||||
{
|
||||
Closable = closable, Disposable = disposable, Movable = movable, Resizable = resizable
|
||||
};
|
||||
|
||||
return g;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,48 @@
|
||||
/* Copyright (C) 2009 Matthew Geyer
|
||||
*
|
||||
* This file is part of UO Machine.
|
||||
*
|
||||
* UO Machine is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* UO Machine is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with UO Machine. If not, see <http://www.gnu.org/licenses/>. */
|
||||
|
||||
namespace ClassicAssist.UO.Objects.Gumps
|
||||
{
|
||||
public enum ElementType : byte
|
||||
{
|
||||
invalid,
|
||||
button,
|
||||
buttontileart,
|
||||
checkbox,
|
||||
checkertrans,
|
||||
croppedtext,
|
||||
gumppic,
|
||||
gumppictiled,
|
||||
htmlgump,
|
||||
kr_xmfhtmlgump,
|
||||
mastergump,
|
||||
radio,
|
||||
resizepic,
|
||||
text,
|
||||
textentry,
|
||||
textentrylimited,
|
||||
tilepic,
|
||||
tilepichue,
|
||||
xmfhtmlgump,
|
||||
xmfhtmlgumpcolor,
|
||||
xmfhtmltok,
|
||||
itemproperty,
|
||||
page,
|
||||
group,
|
||||
tooltip
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user