56 lines
1.8 KiB
C#
56 lines
1.8 KiB
C#
using System;
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using System.ComponentModel;
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using System.Windows;
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using System.Windows.Interactivity;
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using ClassicAssist.Shared;
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using ClassicAssist.Data;
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using Sentry;
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using Sentry.Protocol;
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namespace ClassicAssist.UI.Misc
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{
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public class LoadOptionsOnWindowLoaded : Behavior<Window>
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{
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protected override void OnAttached()
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{
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base.OnAttached();
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AssociatedObject.Loaded += OnLoaded;
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AssociatedObject.Closing += OnClosing;
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}
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private static void OnClosing( object sender, CancelEventArgs e )
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{
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Options.Save( Options.CurrentOptions );
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AssistantOptions.Save();
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}
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private static void OnLoaded( object sender, RoutedEventArgs e )
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{
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AssistantOptions.OnWindowLoaded();
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SentrySdk.Init( new SentryOptions
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{
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Dsn = new Dsn( "https://7a7c44cd07e64058a3b434e1c86e4c02@o369765.ingest.sentry.io/5325425" ),
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BeforeSend = SentryBeforeSend
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} );
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}
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private static SentryEvent SentryBeforeSend( SentryEvent args )
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{
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args.User = new User { Id = AssistantOptions.UserId };
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args.SetTag( "SessionId", AssistantOptions.SessionId );
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args.SetExtra( "PlayerName", Engine.Player?.Name ?? "Unknown" );
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args.SetExtra( "PlayerSerial", Engine.Player?.Serial ?? 0 );
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args.SetExtra( "Shard", Engine.CurrentShard?.Name ?? "Unknown" );
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args.SetExtra( "Connected", Engine.Connected );
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return args;
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}
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protected override void OnDetaching()
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{
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AssociatedObject.Loaded -= OnLoaded;
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AssociatedObject.Closing -= OnClosing;
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base.OnDetaching();
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}
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}
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} |