85 lines
1.8 KiB
C#
85 lines
1.8 KiB
C#
using System.ComponentModel;
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using System.Runtime.CompilerServices;
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using ClassicAssist.Annotations;
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using ClassicAssist.UO.Data;
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namespace ClassicAssist.Data.Skills
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{
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public class SkillEntry : INotifyPropertyChanged
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{
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private float _base;
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private float _cap;
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private double _delta;
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private LockStatus _lockStatus;
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private Skill _skill;
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private float _value;
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public float Base
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{
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get => _base;
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set
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{
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_base = value;
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OnPropertyChanged();
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}
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}
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public float Cap
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{
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get => _cap;
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set
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{
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_cap = value;
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OnPropertyChanged();
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}
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}
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public double Delta
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{
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get => _delta;
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set
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{
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_delta = value;
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OnPropertyChanged();
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}
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}
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public LockStatus LockStatus
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{
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get => _lockStatus;
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set
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{
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_lockStatus = value;
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OnPropertyChanged();
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}
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}
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public Skill Skill
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{
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get => _skill;
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set
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{
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_skill = value;
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OnPropertyChanged();
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}
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}
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public float Value
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{
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get => _value;
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set
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{
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_value = value;
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OnPropertyChanged();
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}
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}
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public event PropertyChangedEventHandler PropertyChanged;
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[NotifyPropertyChangedInvocator]
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protected virtual void OnPropertyChanged( [CallerMemberName] string propertyName = null )
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{
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PropertyChanged?.Invoke( this, new PropertyChangedEventArgs( propertyName ) );
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}
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}
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} |