Definition:The primary Ultima Online game client that hosts ClassicAssist as a plugin; serves as the main application process that loads and manages the assistant UI at runtime
Aliases:CUO、Client
Plugin
Definition:A separately compiled assembly (ClassicAssist.Avalonia.exe) that ClassicUO loads dynamically at runtime using reflection; must implement the Assistant.Engine.Install entry point and follow specific loading conventions
Aliases:Plugin Assembly
Shared
Definition:The core business logic library (ClassicAssist.Shared.dll) containing UO protocol handling, data models, and common functionality; loaded explicitly by the plugin before UI initialization
Aliases:Shared Library、Core
Launcher
Definition:WPF-based helper application (ClassicAssist.Launcher.exe) for managing ClassicUO instances, shards, and plugin configuration; provides user interface for setup and management tasks
Aliases:ClassicAssist Launcher
Updater
Definition:Standalone WPF application (ClassicAssist.Updater.exe) that handles automatic updates for ClassicAssist components by downloading from GitHub releases
Aliases:ClassicAssist Updater
Shard
Definition:A configured Ultima Online server instance managed by the Launcher; includes connection details and profile settings for different game servers
Aliases:Server、Game Server
Agent
Definition:Automated behavior module within ClassicAssist that performs repetitive tasks like autoloot, buying/selling, dressing, organizing inventory, or scavenging items
Aliases:Automation Agent、Bot
Macro
Definition:Scripted sequence of actions and commands that can be executed automatically; supports both built-in commands and custom IronPython scripts