text/microsoft-resx 2.0 System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 Description Example Method Signature Version Generated on ClassicAssist Macro Commands Optional Parameters The name of the ability, "primary", "secondary", "stun" or "disarm" Integer representing an amount, ie 10 Context menu entry index number Item Hue or -1 for any ItemID / Graphic such as 0x3db String representing a layer, such as "OneHanded" or "Talisman" etc Hand - "left", "right", or "both" String representing a name, ie "Snoopy" "on" or "off" An entity serial in integer or hex format, or an alias string such as "self" Show type - "mobiles" or "corpses" Timeout specified in milliseconds Unknown Agent entry name Alias name Target type - "harmful", "beneficial", or "neutral" Buff name Direction, ie "West" Distance Gump button ID Integer value - See description for usage List name Macro name Range, ie 10 An entity serial such as 0xf00ff00f Skill name Special move name Spell name String value - See description for usage Timer name Not specified - See description for usage Lock Status - "up", "down", or "locked" Wand name X Coordinate X Coordinate offset Y Coordinate Y Coordinate offset Z Coordinate Z Coordinate offset See Also: {0} Types True/False value, see description for usage