//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace ClassicAssist.Properties { using System; /// /// A strongly-typed resource class, for looking up localized strings, etc. /// // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] public class Resources { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal Resources() { } /// /// Returns the cached ResourceManager instance used by this class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] public static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ClassicAssist.Properties.Resources", typeof(Resources).Assembly); resourceMan = temp; } return resourceMan; } } /// /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] public static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap arrow_down { get { object obj = ResourceManager.GetObject("arrow_down", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap arrow_up { get { object obj = ResourceManager.GetObject("arrow_up", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap padlock { get { object obj = ResourceManager.GetObject("padlock", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// public static System.Drawing.Bitmap python { get { object obj = ResourceManager.GetObject("python", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized string similar to # All lines are trimmed. Empty lines and lines starting with '#' are ignored ///# Table for converting body values to item numbers ///# Format: ///# Body<tab>Item /// ///1 0x20DF ///2 0x20D8 ///3 0x25B8 ///4 0x20D9 ///5 0x211D ///6 0x211A ///7 0x25AF ///8 0x2582 ///9 0x2584 ///10 0x2584 ///11 0x25C4 ///12 0x20D6 ///13 0x25D7 ///14 0x20D7 ///15 0x25D9 ///16 0x25DD ///17 0x25AE ///18 0x20D8 ///19 0x25C4 ///20 0x25C5 ///21 0x25BF ///22 0x258F ///23 0x25D0 ///24 0x25A4 ///25 0x25D1 ///26 0x25C7 ///27 0x25D1 ///28 0x25C6 ///29 0x2592 ///30 0x20DC ///31 0x2595 ///33 0x20DE ///34 0x25D2 [rest of string was truncated]";. /// public static string Shrink { get { return ResourceManager.GetString("Shrink", resourceCulture); } } } }