using ClassicAssist.UO.Data; namespace ClassicAssist.UO.Network.Packets { public class MobileUpdate : BasePacket { public MobileUpdate( int serial, int id, int hue, MobileStatus flags, int x, int y, int z, Direction direction ) { _writer = new PacketWriter( 19 ); _writer.Write( (byte) 0x20 ); _writer.Write( serial ); _writer.Write( (short) id ); _writer.Write( (byte) 0 ); _writer.Write( (short) hue ); _writer.Write( (byte) flags ); _writer.Write( (short) x ); _writer.Write( (short) y ); _writer.Write( (short) 0 ); _writer.Write( (byte) direction ); _writer.Write( (sbyte) z ); } } }