text/microsoft-resx
2.0
System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089
Description
Example
Method Signature
Version
Generated on
ClassicAssist Macro Commands
Optional
Parameters
The name of the ability, "primary", "secondary", "stun" or "disarm"
Integer representing an amount, ie 10
Context menu entry index number
Item Hue or -1 for any
ItemID / Graphic such as 0x3db
String representing a layer, such as "OneHanded" or "Talisman" etc
Hand - "left", "right", or "both"
String representing a name, ie "Snoopy"
"on" or "off"
An entity serial in integer or hex format, or an alias string such as "self"
Show type - "mobiles" or "corpses"
Timeout specified in milliseconds
Unknown
Agent entry name
Alias name
Target type - "harmful", "beneficial", or "neutral"
Buff name
Direction, ie "West"
Distance
Gump button ID
Integer value - See description for usage
List name
Macro name
Range, ie 10
An entity serial such as 0xf00ff00f
Skill name
Special move name
Spell name
String value - See description for usage
Timer name
Not specified - See description for usage
Lock Status - "up", "down", or "locked"
Wand name
X Coordinate
X Coordinate offset
Y Coordinate
Y Coordinate offset
Z Coordinate
Z Coordinate offset
See Also: {0}
Types
True/False value, see description for usage