using ClassicAssist.UO.Data; namespace ClassicAssist.UO.Network.Packets { public class ToggleGargoyleFlying : BasePacket { public ToggleGargoyleFlying() { _writer = new PacketWriter( 11 ); _writer.Write( (byte) 0xBF ); _writer.Write( (short) 11 ); _writer.Write( (short) 0x32 ); _writer.Write( (short) 1 ); _writer.Write( 0 ); } } }