using ClassicAssist.UO.Data; namespace ClassicAssist.UO.Network.Packets { public class ClearWeaponAbility : BasePacket { public ClearWeaponAbility() { _writer = new PacketWriter( 5 ); _writer.Write( (byte) 0xBF ); _writer.Write( (short) 5 ); _writer.Write( (short) 0x21 ); } } }