using System; namespace ClassicAssist.Data.Regions { [Flags] public enum RegionAttributes { None = 0, Guarded = 1 << 1, Jail = 1 << 2, Wilderness = 1 << 3, Town = 1 << 4, Dungeon = 1 << 5, Special = 1 << 6, Default = 1 << 7 } }