first commit

This commit is contained in:
Beyhan Oğur
2026-09-03 04:45:36 +03:00
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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="Description" xml:space="preserve">
<value>Opis</value>
</data>
<data name="Example" xml:space="preserve">
<value>Przykład</value>
</data>
<data name="Method Signature" xml:space="preserve">
<value>Sygnatura metody</value>
</data>
<data name="TRANSLATE_CREDIT" xml:space="preserve">
<value>Aru (ŁCh)</value>
</data>
<data name="Version" xml:space="preserve">
<value>Wersja</value>
</data>
<data name="Generated on" xml:space="preserve">
<value>Utworzono na</value>
</data>
<data name="ClassicAssist Macro Commands" xml:space="preserve">
<value>Lista komend makr</value>
</data>
<data name="Optional" xml:space="preserve">
<value>Opcjonalny</value>
</data>
<data name="Parameters" xml:space="preserve">
<value>Parametry</value>
</data>
<data name="PARAMETER_DESCRIPTION_AGENTENTRYNAME" xml:space="preserve">
<value>Nazwa agenta</value>
</data>
<data name="PARAMETER_DESCRIPTION_ALIASNAME" xml:space="preserve">
<value>Nazwa aliasu</value>
</data>
<data name="PARAMETER_DESCRIPTION_BUFFNAME" xml:space="preserve">
<value>Nazwa buffu</value>
</data>
<data name="PARAMETER_DESCRIPTION_DIRECTION" xml:space="preserve">
<value>Kierunek, np. "West"</value>
</data>
<data name="PARAMETER_DESCRIPTION_DISTANCE" xml:space="preserve">
<value>Dystans</value>
</data>
<data name="PARAMETER_DESCRIPTION_GUMPBUTTONINDEX" xml:space="preserve">
<value>ID przycisku Gump</value>
</data>
<data name="PARAMETER_DESCRIPTION_INTEGERVALUE" xml:space="preserve">
<value>Zmianna typu integer - zobacz opis, aby zobaczyć użycie</value>
</data>
<data name="PARAMETER_DESCRIPTION_LISTNAME" xml:space="preserve">
<value>Nazwa listy</value>
</data>
<data name="PARAMETER_DESCRIPTION_MACRONAME" xml:space="preserve">
<value>Nazwa makra</value>
</data>
<data name="PARAMETER_DESCRIPTION_RANGE" xml:space="preserve">
<value>Odległość, np. 10</value>
</data>
<data name="PARAMETER_DESCRIPTION_SERIAL" xml:space="preserve">
<value>Numer serial dla entity, np. 0xf00f0x0</value>
</data>
<data name="PARAMETER_DESCRIPTION_SKILLNAME" xml:space="preserve">
<value>Nazwa skilla</value>
</data>
<data name="PARAMETER_DESCRIPTION_SPECIALMOVENAME" xml:space="preserve">
<value>Nazwa specjalinego ruchu</value>
</data>
<data name="PARAMETER_DESCRIPTION_SPELLNAME" xml:space="preserve">
<value>Nazwa czaru</value>
</data>
<data name="PARAMETER_DESCRIPTION_STRING" xml:space="preserve">
<value>Zmienna typu string - zobacz opis, aby zobaczyć użycie</value>
</data>
<data name="PARAMETER_DESCRIPTION_TIMERNAME" xml:space="preserve">
<value>Nazwa timera</value>
</data>
<data name="PARAMETER_DESCRIPTION_UNKNOWN" xml:space="preserve">
<value>Nie zdefiniowano - zobacz opis, aby zobaczyć użycie</value>
</data>
<data name="PARAMETER_DESCRIPTION_UPDOWNLOCKED" xml:space="preserve">
<value>Status zablokowania skilla - "up", "down", "locked"</value>
</data>
<data name="PARAMETER_DESCRIPTION_WANDNAME" xml:space="preserve">
<value>Nazwa różdżki</value>
</data>
<data name="PARAMETER_DESCRIPTION_XCOORDINATE" xml:space="preserve">
<value>Koordynata X</value>
</data>
<data name="PARAMETER_DESCRIPTION_XCOORDINATEOFFSET" xml:space="preserve">
<value>Odstęp dla koordynaty X</value>
</data>
<data name="PARAMETER_DESCRIPTION_YCOORDINATE" xml:space="preserve">
<value>Koordynata Y</value>
</data>
<data name="PARAMETER_DESCRIPTION_YCOORDINATEOFFSET" xml:space="preserve">
<value>Odstęp dla koordynaty Y</value>
</data>
<data name="PARAMETER_DESCRIPTION_ZCOORDINATE" xml:space="preserve">
<value>Koordynata Z</value>
</data>
<data name="PARAMETER_DESCRIPTION_ZCOORDINATEOFFSET" xml:space="preserve">
<value>Odstęp dla koordynaty Z</value>
</data>
<data name="See Also: {0}" xml:space="preserve">
<value>Zobacz też: {0}</value>
</data>
<data name="Types" xml:space="preserve">
<value>Typy</value>
</data>
<data name="PARAMETER_DESCRIPTION_BOOLEAN" xml:space="preserve">
<value>Wartość True/False - zobacz opis, aby zobaczyć użycie</value>
</data>
</root>