first commit

This commit is contained in:
Beyhan Oğur
2026-09-03 04:45:36 +03:00
commit d5f52cc3d3
1038 changed files with 169579 additions and 0 deletions
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using System.Text;
using ClassicAssist.Data.Abilities;
using ClassicAssist.Data.Macros.Commands;
using ClassicAssist.Misc;
using ClassicAssist.UO.Data;
namespace ClassicAssist.UO.Objects
{
public class PlayerMobile : Mobile
{
public delegate void dLastTargetChanged( int serial );
public delegate void dLayerChanged( Layer layer, int serial );
private int _enemyTargetSerial;
private int _friendTargetSerial;
private int _lastTargetSerial;
public PlayerMobile( int serial ) : base( serial )
{
}
public int ColdResistance { get; set; }
public int ColdResistanceMax { get; set; }
public int Damage { get; set; }
public int DamageIncrease { get; set; }
public int DamageMax { get; set; }
public int DefenseChanceIncrease { get; set; }
public int DefenseChanceIncreaseMax { get; set; }
public int Dex { get; set; }
[DisplayFormat( typeof( HexFormatProvider ) )]
public int EnemyTargetSerial
{
get => _enemyTargetSerial;
set
{
_enemyTargetSerial = value;
AliasCommands.SetAlias( "enemy", value );
}
}
public int EnergyResistance { get; set; }
public int EnergyResistanceMax { get; set; }
public int FasterCasting { get; set; }
public int FasterCastRecovery { get; set; }
public int FireResistance { get; set; }
public int FireResistanceMax { get; set; }
public int Followers { get; set; }
public int FollowersMax { get; set; }
[DisplayFormat( typeof( HexFormatProvider ) )]
public int FriendTargetSerial
{
get => _friendTargetSerial;
set
{
_friendTargetSerial = value;
AliasCommands.SetAlias( "friend", value );
}
}
public int Gold { get; set; }
public int HitChanceIncrease { get; set; }
public int Holding { get; set; }
public int HoldingAmount { get; set; }
public int Int { get; set; }
[DisplayFormat( typeof( HexFormatProvider ) )]
public int LastObjectSerial { get; set; }
[DisplayFormat( typeof( HexFormatProvider ) )]
public int LastTargetSerial
{
get => _lastTargetSerial;
set
{
if ( value == Serial )
{
return;
}
_lastTargetSerial = value;
AliasCommands.SetAlias( "last", value );
LastTargetChangedEvent?.Invoke( value );
}
}
public TargetType LastTargetType { get; set; }
public int LowerManaCost { get; set; }
public int LowerReagentCost { get; set; }
public int Luck { get; set; }
public Map Map { get; set; }
public int[] Party { get; set; }
public int PhysicalResistance { get; set; }
public int PhysicalResistanceMax { get; set; }
public int PoisonResistance { get; set; }
public int PoisonResistanceMax { get; set; }
public MobileRace Race { get; set; }
public int SpellDamageIncrease { get; set; }
public int StatCap { get; set; }
public int Strength { get; set; }
public int SwingSpeedIncrease { get; set; }
public int TithingPoints { get; set; }
public int Weight { get; set; }
public int WeightMax { get; set; }
public static event dLayerChanged LayerChangedEvent;
public event dLastTargetChanged LastTargetChangedEvent;
internal override void SetLayer( Layer layer, int serial )
{
base.SetLayer( layer, serial );
LayerChangedEvent?.Invoke( layer, serial );
if ( layer != Layer.Bank )
{
return;
}
AliasCommands.SetAlias( "bank", serial );
}
public override string ToString()
{
StringBuilder sb = new StringBuilder();
sb.AppendLine( $"Name: {Name}" );
sb.AppendLine( $"Serial: 0x{Serial:x}" );
return sb.ToString();
}
}
}