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#region License
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// Copyright (C) 2020 Reetus
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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#endregion
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.Linq;
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using System.Threading.Tasks;
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using System.Windows.Input;
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using ClassicAssist.Data.Macros.Commands;
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using ClassicAssist.Shared.Resources;
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using ClassicAssist.Shared.UO;
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using ClassicAssist.UI.ViewModels;
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using ClassicAssist.UO;
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using ClassicAssist.UO.Data;
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using ClassicAssist.UO.Objects;
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using Microsoft.Scripting.Utils;
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namespace ClassicAssist.Shared.UI.ViewModels.Debug
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{
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public class DebugPropertiesViewModel : BaseViewModel
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{
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private ObservableCollection<Property> _items = new ObservableCollection<Property>();
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private ICommand _targetCommand;
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public ObservableCollection<Property> Items
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{
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get => _items;
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set => SetProperty( ref _items, value );
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}
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public ICommand TargetCommand =>
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_targetCommand ?? ( _targetCommand = new RelayCommandAsync( Target, o => true ) );
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private async Task Target( object arg )
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{
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int serial = await Commands.GetTargeSerialAsync( Strings.Target_object___ );
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if ( serial == 0 )
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{
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return;
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}
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Entity entity = UOMath.IsMobile( serial )
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? Engine.Mobiles.GetMobile( serial )
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: (Entity) Engine.Items.GetItem( serial );
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if ( entity == null )
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{
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return;
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}
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if ( entity.Properties == null )
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{
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if ( Engine.Features.HasFlag( FeatureFlags.AOS ) )
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{
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PropertiesCommands.WaitForProperties( entity.Serial, 5000 );
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}
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if ( entity.Properties == null )
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{
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Commands.SystemMessage( Strings.Item_properties_null_or_not_loaded___ );
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return;
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}
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}
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List<Property> properties = entity.Properties.Select( entityProperty => new Property
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{
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Cliloc = entityProperty.Cliloc,
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Text = Cliloc.GetProperty( entityProperty.Cliloc ),
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Arguments = entityProperty.Arguments
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} ).ToList();
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Items.Clear();
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Items.AddRange( properties );
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}
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}
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}
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