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using System.Collections.ObjectModel;
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using System.ComponentModel;
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using System.Runtime.CompilerServices;
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using System.Windows.Input;
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using ClassicAssist.Annotations;
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namespace ClassicAssist.Data.Autoloot
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{
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public class AutolootEntry : INotifyPropertyChanged
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{
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private bool _autoloot = true;
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private ObservableCollection<AutolootConstraintEntry> _constraints =
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new ObservableCollection<AutolootConstraintEntry>();
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private bool _enabled = true;
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private int _id;
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private string _name;
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private bool _rehue;
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private int _rehueHue = 1153;
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public bool Autoloot
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{
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get => _autoloot;
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set => SetProperty( ref _autoloot, value );
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}
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public ObservableCollection<AutolootConstraintEntry> Constraints
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{
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get => _constraints;
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set => SetProperty( ref _constraints, value );
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}
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public bool Enabled
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{
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get => _enabled;
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set => SetProperty( ref _enabled, value );
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}
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public int ID
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{
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get => _id;
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set => SetProperty( ref _id, value );
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}
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public string Name
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{
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get => _name;
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set => SetProperty( ref _name, value );
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}
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public bool Rehue
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{
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get => _rehue;
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set => SetProperty( ref _rehue, value );
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}
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public int RehueHue
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{
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get => _rehueHue;
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set => SetProperty( ref _rehueHue, value );
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}
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public event PropertyChangedEventHandler PropertyChanged;
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public override string ToString()
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{
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return $"{Name} - 0x{ID:x}";
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}
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[NotifyPropertyChangedInvocator]
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protected virtual void OnPropertyChanged( [CallerMemberName] string propertyName = null )
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{
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PropertyChanged?.Invoke( this, new PropertyChangedEventArgs( propertyName ) );
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}
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// ReSharper disable once RedundantAssignment
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public virtual void SetProperty<T>( ref T obj, T value, [CallerMemberName] string propertyName = "" )
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{
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obj = value;
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OnPropertyChanged( propertyName );
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}
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}
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}
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