first commit

This commit is contained in:
Beyhan Oğur
2026-09-03 04:45:36 +03:00
commit d5f52cc3d3
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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace ClassicAssist.Properties {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
public class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ClassicAssist.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap arrow_down {
get {
object obj = ResourceManager.GetObject("arrow_down", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap arrow_up {
get {
object obj = ResourceManager.GetObject("arrow_up", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap padlock {
get {
object obj = ResourceManager.GetObject("padlock", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
public static System.Drawing.Bitmap python {
get {
object obj = ResourceManager.GetObject("python", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized string similar to # All lines are trimmed. Empty lines and lines starting with &apos;#&apos; are ignored
///# Table for converting body values to item numbers
///# Format:
///# Body&lt;tab&gt;Item
///
///1 0x20DF
///2 0x20D8
///3 0x25B8
///4 0x20D9
///5 0x211D
///6 0x211A
///7 0x25AF
///8 0x2582
///9 0x2584
///10 0x2584
///11 0x25C4
///12 0x20D6
///13 0x25D7
///14 0x20D7
///15 0x25D9
///16 0x25DD
///17 0x25AE
///18 0x20D8
///19 0x25C4
///20 0x25C5
///21 0x25BF
///22 0x258F
///23 0x25D0
///24 0x25A4
///25 0x25D1
///26 0x25C7
///27 0x25D1
///28 0x25C6
///29 0x2592
///30 0x20DC
///31 0x2595
///33 0x20DE
///34 0x25D2 [rest of string was truncated]&quot;;.
/// </summary>
public static string Shrink {
get {
return ResourceManager.GetString("Shrink", resourceCulture);
}
}
}
}