first commit

This commit is contained in:
Beyhan Oğur
2026-09-03 04:45:36 +03:00
commit d5f52cc3d3
1038 changed files with 169579 additions and 0 deletions
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using System.Threading;
using System.Windows.Threading;
using ClassicAssist.Shared;
using ClassicAssist.Shared.Resources;
using ClassicAssist.UI.ViewModels;
using ClassicAssist.UI.Views;
using ClassicAssist.UO.Objects;
using UOC = ClassicAssist.Shared.UO.Commands;
namespace ClassicAssist.Data.Hotkeys.Commands
{
[HotkeyCommand( Name = "Grid Container Viewer" )]
public class EntityCollectionViewerHotkey : HotkeyCommand
{
public override void Execute()
{
int serial = UOC.GetTargeSerialAsync( Strings.Target_container___ ).Result;
Entity entity = Engine.Items.GetItem( serial ) ?? (Entity) Engine.Mobiles.GetMobile( serial );
if ( entity == null )
{
UOC.SystemMessage( Strings.Cannot_find_item___ );
return;
}
ItemCollection collection = new ItemCollection( entity.Serial );
switch ( entity )
{
case Item item:
if ( item.Container == null )
{
UOC.WaitForContainerContents( item.Serial, 1000 );
}
collection = item.Container;
break;
case Mobile mobile:
collection = new ItemCollection( entity.Serial ) { mobile.GetEquippedItems() };
break;
}
Thread t = new Thread( () =>
{
EntityCollectionViewer window = new EntityCollectionViewer
{
DataContext = new EntityCollectionViewerViewModel( collection )
};
window.Show();
Dispatcher.Run();
} ) { IsBackground = true };
t.SetApartmentState( ApartmentState.STA );
t.Start();
}
}
}
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using static ClassicAssist.Shared.UO.Commands;
namespace ClassicAssist.Data.Hotkeys.Commands
{
[HotkeyCommand( Name = "Object Inspector" )]
public class ObjectInspector : HotkeyCommand
{
public override async void Execute()
{
await InspectObjectAsync();
}
}
}
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#region License
// Copyright (C) 2020 Reetus
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#endregion
using System.Threading;
using System.Windows.Threading;
using ClassicAssist.Shared;
using ClassicAssist.UI.Views;
namespace ClassicAssist.Data.Hotkeys.Commands
{
[HotkeyCommand( Name = "Show Chat Window" )]
public class ShowChatWindowCommand : HotkeyCommand
{
public override void Execute()
{
Engine.Dispatcher.Invoke( () =>
{
Thread t = new Thread( () =>
{
ChatWindow window = new ChatWindow();
window.Show();
Dispatcher.Run();
} )
{ IsBackground = true };
t.SetApartmentState( ApartmentState.STA );
t.Start();
} );
}
}
}
@@ -0,0 +1,43 @@
#region License
// Copyright (C) 2020 Reetus
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#endregion
using System.Threading;
using ClassicAssist.UI.Views;
namespace ClassicAssist.Data.Hotkeys.Commands
{
[HotkeyCommand( Category = "Commands", Name = "Show GIF Capture" )]
public class ShowGIFCaptureWindow : HotkeyCommand
{
private GIFRecorderWindow _window;
public override void Execute()
{
Thread t = new Thread( () =>
{
_window = new GIFRecorderWindow();
_window.ShowDialog();
} );
t.SetApartmentState( ApartmentState.STA );
t.IsBackground = true;
t.Start();
}
}
}